Total War: WARHAMMER III

Total War: WARHAMMER III

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Lord's Army No More!
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overhaul
Tags: mod
File Size
Posted
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1.192 MB
21 May, 2023 @ 12:04am
4 Jul @ 11:19am
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Lord's Army No More!

Description
I was just chillin playing one of the many many factions in this wonderful game, and a bit of annoyance and confusion kicked up as I was trying to equip some heroes with items that would help, and several of them had Lord's Army as a targetting scope.

This frankly very tiny thing annoyed me just enough to open RPFM and adjust every single thing that shows Lord's Army and set it to show Own Army or All Units in Army, depending on which made more sense for the source of the effect in question.

This is... sadly not going to be *totally* compatible with anything that adjusts those tables. That's not to say you can't have this mod and, say, Better Items at the same time, or Rebanner, or what have you, but there could be some effects which still apply Lord's Army that come from another mod. You can still tell me about it if I missed one, but if it's coming from there, I'd have to make a compatibility patch to fix it, which I can do, but this is just for the base game and all current DLC up to Chorfs.

On that note, I will be prodding a few other mod authors just as a matter of courtesy before I start poking the compat patches, shouldn't be too intense.
27 Comments
Selonianth  [author] 4 Jul @ 11:20am 
Went through and fixed some stuff that happened when they renamed some of the entries in the tables, also realized that I don't actually need to include the chaos dwarf sorcerers in it, at least in one respect, so they got removed because they should already say Hero's Army or Own Army.
romavictor 19 Jun @ 6:45am 
Just to let you know, getting this crash report from PJ's Mod Manager (of course, it could still just be a conflict but thought it might be useful):
The first invalid database record is
wh2_dlc11 _ skill_emp_army_buff_strength_of_hardship1wh2_dlc11_effec
t_skill_melee_defence_increase_emp_spearmen_swordsmen_flagellants
huntsmen_empire_knights_rank7 in table
Character_skil_level_to_effects_junctions_tables and
and pack file Own_Army_All_Traits_And_ltems.pack
HotPizza87 12 Apr @ 8:31pm 
awesome
Selonianth  [author] 11 Apr @ 7:25pm 
Fixed.
Selonianth  [author] 9 Apr @ 7:08pm 
I'll fix it tomorrow probably, I have a bad fever and need to sleep.
HotPizza87 9 Apr @ 12:27pm 
mod stops game starting on today's new patch (pre-cutscene/copyright notices)
HotPizza87 27 Feb @ 2:10am 
Yeah loads up fine now.
Selonianth  [author] 25 Feb @ 9:56pm 
I should have just fixed that, they renamed a few skills/effects, but let me know if it still don't work
HotPizza87 24 Feb @ 9:20am 
Ran this with 4.2 and it wouldn't load to main menu from running the game. Crash popup said your mod was responsible.