Arma 3
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Dynamic CAS Ops - Altis
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, Zeus
Scenario Type: Air, Vehicles
Scenario Map: Altis
Meta: Dependency
Nhãn: Tag Review
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2.895 MB
16 Thg05, 2023 @ 11:01am
13 Thg08 @ 5:18pm
39 ghi chú thay đổi ( xem )

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Dynamic CAS Ops - Altis

Trong 1 bộ sưu tập tạo bởi thehungryhippo
Dynamic CAS Ops - The Collection
4 vật phẩm
Mô tả
[SP/CO-08]

NO MODS REQUIRED - COMPATIBLE WITH ALL MODS!!!

Are you looking for a challenging and immersive air combat experience in Arma 3? Do you want to fly any aircraft mod you like and customize your load-out with virtual garage? Do you want to face dynamic and unpredictable enemy threats in a fully adjustable area of operations?

If you answered yes to any of these questions, then this mission is for you!

Features:

- Spawn Jets and Customize Weapons Pylons, Skins and Parts with Virtual Garage: The mission allows you to spawn any Jet or Helicopter from any mod you have installed. You can also access the virtual garage to customize your pylons with different weapons and equipment, such as Anti-Radiation missiles, Radar-Guided Anti-Tank missiles and Smart Bombs or even external fuel tanks if the vehicle supports it. You can also save and share your configurations.

- Compatible with All Aircraft Mods: The mission is compatible with any aircraft mod, you can fly anything from vanilla jets to modded planes like F/A-18s, Su-35s, FIR F-16 or even others such as the Star Wars republic gunship or Optre Halo aircraft.

- Fully Dynamic AO: The mission will quickly generate random enemy targets and defenses in a designated area of operations. You can choose the density of the AO and mix of targets before starting the mission.

- Dynamic Convoys: Enemy convoys will be generated randomly around the map, with a set start and destination. Utilizing the factions set in the settings, enemy vehicles will try to reach their destination to support enemy troops, you must destroy them!

- Urban AO's: Heavily armed infantry can be well fortified inside of city boundaries, making a ground seige very deadly. Eliminate air defenses and soften up the enemies for an easier ground invasion!!

- Collateral Damage: Enemy infantry can sometimes be fortified near sensitive civilian targets such as hospitals.
Avoid war crimes and don't blow up the civilian targets!!!

- AO Parameters Adjustable: You can also customize the difficulty and variety of the enemy forces. You can enable or disable enemy air defenses, jets, helicopters, ground vehicles and infantry. You can also set the specific amount of the enemy units. These parameters are quickly adjustable for a fast-paced game.

- Enemy AAs: The mission will spawn various types of enemy anti-aircraft weapons, such as the Tigris and enemy squads equipped with MANPADS. You will have to use your radar, countermeasures and evasive maneuvers to avoid being shot down.

- Enemy Jets and Helis: The mission will also spawn a various mix enemy fighter jets and attack helicopters that will try to intercept you. You will have to engage them in thrilling dogfights or sneak past them with stealth tactics.
The amount and frequency of these enemies can be adjusted in-game for a truly dynamic dog-fighting experience.

- Zeus: Access to the powerful zeus interface, allowing you to fully customize your experience. Press Y to activate

How to Play

You can play it solo or with up to 8 friends in multiplayer.

You will start at an airbase where you can choose your jet and loadout. Then you can take off and fly to the AO where the action begins.

You can use the custom mission editing panel to access various options during the mission

Check out this mission on Tanoa!
https://steamproxy.net/sharedfiles/filedetails/?id=2942734606
49 bình luận
Crocodilo 26 Thg10 @ 12:30pm 
Somehow my missiles dont lock on enemy jets. How to fix it?
Holiday 14 Thg10 @ 12:51am 
If you ever decide to update this, can you add at least 2 HC slots
♰spiffy♰ 2 Thg10 @ 7:55pm 
i have this issue where the enemy faction (no matter which one i choose) just disappears moments after spawning in...i went into zeus to get more answers but left with more questions than anything else lmao, thoughts?
heil 27 Thg09 @ 11:59pm 
jets and helis are not spawning they are getting cleared in an instant
thehungryhippo  [tác giả] 14 Thg09 @ 4:44pm 
@SrKrispi
I am not sure what is going on there, but I have a lot of changes staged for next update, stay tuned!
SrKrispi 14 Thg09 @ 12:26pm 
@thehungryhippo thank you so much I have another question why when I set the parameters mission and reset the mission don't have effect you know something about that? thank you ^^
thehungryhippo  [tác giả] 13 Thg09 @ 3:13pm 
@SrKrispi

it means the faction you choose for jet/ heli does not have reliable vehicles to spawn. This will be improved in the next update

@Wazendr Lawbringerov

Good idea - this may be implemented in a future update. In regards to the bug, it will be fixed with next version
SrKrispi 13 Thg09 @ 1:07pm 
when a enemy jet/heli spawn automatically the wave is cleared how I fix that i don't found nothing in the mission parameters
Wazendr Lawbringerov 5 Thg09 @ 11:53am 
This mod is a masterpiece, really good work man. If you will add some new mission types, such as searching & killing single vip in urban area (for example) - that 'll be cool.
Got some errors though: while changing heli and plane faction from nato to another (even csat) - game tells me something around "there is no available categories in csat for those vehicles, changing to nato". Idk if I done something incorrect or it's just the mod
thehungryhippo  [tác giả] 4 Thg09 @ 1:12pm 
@TheGamingMoe

Thats how real life works - if you try to take off in enemy dominated airspace, you will be shot down quick. As I said, flying low and in between hills will cause enemy to lose your radar and make missile harder to track