Total War: WARHAMMER III

Total War: WARHAMMER III

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Beastmen More expansion units
   
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14 maja 2023 o 7:54
8 września o 2:50
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Beastmen More expansion units

Opis
In past versions, the Beastmen faction had a very limited selection of units, but now, you can use more units on the battlefield. These new units will bring even more strategic options and variety to the Beastmen faction. They each have different features and advantages, and you can choose to use them according to your own play style and needs.

*Thanks to the assistance of "pyromaniac7777", now army skills can correctly strengthen new units. Maybe :)


Update
4/13: Removed Medusa's Murderous Prowess remnants (Dark Elf faction ability)
New units now have the Fury abilities of the Beastmen faction to be consistent with them.
8/24:fix bug Skin Wolves hp abnormal
Komentarzy: 16
撿骨頭  [autor] 23 sierpnia o 20:27 
fix bug
撿骨頭  [autor] 18 sierpnia o 22:10 
@TorgueUser
@marauderB
Okay, this is a little awkward.
It looks like I did enter an extra 0.
I'll deal with this over the weekend.
marauderB 18 sierpnia o 15:15 
Also, as an aside, the skin wolves have 120960 health as a unit, which seems like there is an extra zero in there. Awesome mod, skin wolves 100/10.
marauderB 18 sierpnia o 15:11 
What increases capacity of these units?
Human72 13 sierpnia o 16:07 
alrighty then custom made fair enough.
撿骨頭  [autor] 12 sierpnia o 20:05 
@Human72
They are now variants and have the Beastmen faction's Wrath ability to keep them consistent.
Human72 11 sierpnia o 20:34 
copy paste of vinilla units from one roster to another?
TorgueUser 2 sierpnia o 1:09 
Fair enough
撿骨頭  [autor] 1 sierpnia o 21:35 
@TorgueUser
Because Medusa has built-in abilities of the Dark Elf faction, if you just add the recruitment list, there will be an icon error when entering the battle, so a variant method was used.
TorgueUser 31 lipca o 15:16 
Oh and the skin wolves have 90K hp.