Total War: WARHAMMER III

Total War: WARHAMMER III

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Beastmen More expansion units
   
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Tags: mod
File Size
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760.855 KB
14 May, 2023 @ 7:54am
8 Sep @ 2:50am
12 Change Notes ( view )

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Beastmen More expansion units

Description
In past versions, the Beastmen faction had a very limited selection of units, but now, you can use more units on the battlefield. These new units will bring even more strategic options and variety to the Beastmen faction. They each have different features and advantages, and you can choose to use them according to your own play style and needs.

*Thanks to the assistance of "pyromaniac7777", now army skills can correctly strengthen new units. Maybe :)


Update
4/13: Removed Medusa's Murderous Prowess remnants (Dark Elf faction ability)
New units now have the Fury abilities of the Beastmen faction to be consistent with them.
8/24:fix bug Skin Wolves hp abnormal
16 Comments
撿骨頭  [author] 23 Aug @ 8:27pm 
fix bug
撿骨頭  [author] 18 Aug @ 10:10pm 
@TorgueUser
@marauderB
Okay, this is a little awkward.
It looks like I did enter an extra 0.
I'll deal with this over the weekend.
marauderB 18 Aug @ 3:15pm 
Also, as an aside, the skin wolves have 120960 health as a unit, which seems like there is an extra zero in there. Awesome mod, skin wolves 100/10.
marauderB 18 Aug @ 3:11pm 
What increases capacity of these units?
Human72 13 Aug @ 4:07pm 
alrighty then custom made fair enough.
撿骨頭  [author] 12 Aug @ 8:05pm 
@Human72
They are now variants and have the Beastmen faction's Wrath ability to keep them consistent.
Human72 11 Aug @ 8:34pm 
copy paste of vinilla units from one roster to another?
TorgueUser 2 Aug @ 1:09am 
Fair enough
撿骨頭  [author] 1 Aug @ 9:35pm 
@TorgueUser
Because Medusa has built-in abilities of the Dark Elf faction, if you just add the recruitment list, there will be an icon error when entering the battle, so a variant method was used.
TorgueUser 31 Jul @ 3:16pm 
Oh and the skin wolves have 90K hp.