Stellaris

Stellaris

142 ratings
AA's Divided Loyalties (3.8)
   
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1.259 MB
11 May, 2023 @ 12:04pm
17 May, 2023 @ 4:20am
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AA's Divided Loyalties (3.8)

Description
More Conflicting Factions

This mod includes 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions.

Some of the factions are also opposed to each other, in such a way that promoting one faction will pee off any opposing faction, or suppressing or banning a faction will please any opposing faction. You aren't told which factions oppose which - experiment and find out.

You absolutely should not use this mod if you dislike red indicators in the factions screen. Or dislike not being able to get 100% approval from all factions all the time.
No, really. I get it, it's not for everyone. With this mod it is intended to be very difficult to keep all factions happy at the same time. It is intended for you to make tough decisions about which factions to promote, suppress or ban. It is intended that you will make compromises with policy, ascension and a few other areas of running your empire when managing factions. It is intended that your Unity from factions may fluctuate, sometimes seeming excessive, or lacking.

COMPATIBILITY
Will screw with factions so probably wise to start a new game.

Over-rides the following files:
events/faction_events.txt


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Comments re-enabled. Let's see how long that lasts.
31 Comments
AlphaAsh  [author] 2 Oct, 2023 @ 2:28am 
Try.
Excel.exe 1 Oct, 2023 @ 7:59pm 
still work with 3.9?
AlphaAsh  [author] 18 Aug, 2023 @ 3:16am 
Yes.
Alexolas 17 Aug, 2023 @ 10:25pm 
Let me guess: Xenophobes only have one new faction in this mod, because in the base game they already have two factions (thus, with this mod, each of the base ethics has exactly three associated factions)?
ConflictedMan 23 Jul, 2023 @ 3:19pm 
Saw this in the mod feature thought I'd give it a try. This mod is great dude. 10/10
AlphaAsh  [author] 23 Jul, 2023 @ 4:41am 
@northernwater There was a change to how the icons are shown that I didn't adopt into the update. I plan to fix that.
orbital_ostrich 22 Jul, 2023 @ 6:42am 
Saw this in the mod feature and it looks great!
darksideresident13 22 Jul, 2023 @ 5:46am 
Hey there. Saw this in the featured mods news and decided I had to give it a try.
northernwater 22 Jul, 2023 @ 5:34am 
The guiding ethics column does not have an icon. Is that intended. The tool tip does have a guiding ethic of egalitarian. Laborites.
northernwater 22 Jul, 2023 @ 5:22am 
I like it. They came back. I then broke my migration treaties and made them happy. Made me happy too. :steamthumbsup: