Source Filmmaker
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Halo Infinite: Mark V Beta Spartan
   
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Universe: Original IP
Model
Models: Character
Тагове: SFM
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Публикуван на
361.703 MB
9 май 2023 в 2:25
1 бележка за промяна ( преглед )

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Halo Infinite: Mark V Beta Spartan

Описание
Fully Customizable Mark V Beta Spartans

Features:
* Base Spartan models
*All of the armor permutations from Season 1 to Season 2
*16 premade visors color

These models require you to bone merge them together. Use override materials to color each armor zone

Mark VII Core
Yoroi Core

Credits:
343 ~ Original creators of the models
Microsoft ~ Owner of Halo
FokeyT26 ~ Ripping and Porting the models to Source Engine
AverageTrap and ChromaCore ~ Blender Shader
Plague_Birb ~ Preview

Includes:
foke\halo_infinite\markvbeta\markvbeta_body.mdl
foke\halo_infinite\markvbeta\markvbeta_left_arm.mdl
foke\halo_infinite\markvbeta\markvbeta_left_glove.mdl
foke\halo_infinite\markvbeta\markvbeta_left_shin.mdl
foke\halo_infinite\markvbeta\markvbeta_right_arm.mdl
foke\halo_infinite\markvbeta\markvbeta_right_glove.mdl
foke\halo_infinite\markvbeta\markvbeta_right_shin.mdl

List is too big to be included lmao
Популярни дискусии Всички (1)
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9 май 2023 в 8:48
Post your creations here!
FokeyT26
30 коментара
FokeyT26  [автор] 22 юли в 6:51 
i'm gonna rework this entire mod with skins later, i got no clue why i separated the shin and the arm
Bro Videogaming 22 юли в 4:29 
Yo, SpartanGamble, once you lock the parts do you try to move the parts you locked, or the bones on the Spartan body bones? Because you need to hide the bones of the actual parts you locked and use the Spartan Body part to move them because they're now attached to the body bones
SpartanGamble117 21 юли в 21:55 
Bro everybody part they dont move when ever i try to move it when i attach each one together
strife 17 юни в 9:19 
Just checking if attachments can be coloured? Everything else works fine for me but I can't get the colour of the GUNGNIR attachment changed from white.
Plague_Birb 2 дек. 2023 в 12:22 
I see, I read too fast.
Bro Videogaming 2 дек. 2023 в 11:25 
Like I said, the IK Constraint rig script. That, and the universal IK script that everyone uses.
Plague_Birb 2 дек. 2023 в 11:10 
The rig I tried was rig_biped_simple. What rig were you using that wasn't working?
Bro Videogaming 2 дек. 2023 в 10:13 
Wait a minute, I got it! It was rig_biped_simple! That rig works with the models..! Now I am confused why it didn't work for the other rigs, but whatever. I can finally use these models properly instead of using the Reach body as a substitute
Bro Videogaming 2 дек. 2023 в 9:53 
"the rig"? What rig are you using, because I am using the IK Constraint rig for literally every one of my IK uses. If so, please tell me what rig you're using
Plague_Birb 2 дек. 2023 в 8:39 
I have checked, the rig works perfectly fine. No issue with the thighs either.