Garry's Mod

Garry's Mod

130 ratings
DBXV2 - Goku Black [ Base SSJR UI & MUI ]
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Build, Realism
File Size
Posted
Updated
26.564 MB
8 May, 2023 @ 8:48am
25 May, 2023 @ 12:26am
3 Change Notes ( view )

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DBXV2 - Goku Black [ Base SSJR UI & MUI ]

In 1 collection by [DSTM] Naki
Dragon Ball Z Models & Effects
9 items
Description
Goku Black from DBXV2, or Dragon Ball Xenoverse 2, i originally made this for pac3 purposes but i'll release it anyways

Bodygroups:

Outfit: Normal GI, Slightly Damaged GI, Damaged GI

Form: Base, SSJR, UI, MUI

Animations included

Custom hair and eyes for Ultra Instinct and Mastered Ultra Instinct

I also added a custom material for the base form hair, made his weist less wide as he was built like a tank, unlike in the anime and fixed the weight pain in the arms, sadly i still can't export models from xv2 without them being flipped, so until someone helps me with that the model will be "mirrored" you can fix this using pac tho, just set the scale on y axis to -1

Aura effect
https://steamproxy.net/sharedfiles/filedetails/?id=2973779455

Feel free to port this to sfm, just give me credit for porting & creating it
33 Comments
Vetrugan 6 Jun @ 12:59pm 
If you make this a playermodel, then I will drop the biggest steam reward
Vetrugan 6 Jun @ 12:57pm 
PLS MAKE A PLAYERMODEL !!!!!!
PLS PLS PLS
ShaftedAnte 25 Aug, 2023 @ 7:41am 
wish there was a playermodel version of this
venoszoro 25 Aug, 2023 @ 7:41am 
model is not in game it not want to backe mw backon why dose not work or i report to india (pls dont be mad i am just troling just chill and have fun):steamfacepalm:
[DSTM] Naki  [author] 25 Aug, 2023 @ 7:32am 
lmao
venoszoro 25 Aug, 2023 @ 7:28am 
yes why not cock my hamburger
[DSTM] Naki  [author] 25 Aug, 2023 @ 7:09am 
it's a model...how is it supposed to do something? it ain't gonna cook for you
venoszoro 25 Aug, 2023 @ 7:07am 
it not work i give 1 star rewue
chasicles 1 Aug, 2023 @ 2:25am 
ah.
[DSTM] Naki  [author] 1 Aug, 2023 @ 12:51am 
Made it using pac3