Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
---------------------------------------------------------------------------------------b]
=>Removed the block variants file because it is not needed. This saves me having to update the mod every single DLC.
---------------------------------------------------------------------------------------
Because it feels like there's stuff missing from every DLC. For example, there's no Sparks reactors, nor a Sparks hydrogen engine, for example
---------------------------------------------------------------------------------------------
=>Fixed Block Variants File- TL:DR- Block groups were bugged again- I made a big oopsie!
---------------------------------------------------------------------------------------------
102 mods containing probably over a few hundred thousand lines of code. Lol
Can't you like drop a conveyor junction a piston and a welder and weld it all up?
Because to me SE is everything and always has been since day 1- October 23rd,2013.
Hard to believe I have been modding this game for nearly 9 years- That day comes this year in August(2014).
All my mods will be given the updated mount points code and all the new missing lines of code I haven't added over the years is also going to be done.(This will be done over the next few months and is a big task. But I'm up for it)