Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
---------------------------------------------------------------------------------------b]
=>Removed the block variants file because it is not needed. This saves me having to update the mod every single DLC.
---------------------------------------------------------------------------------------
Because it feels like there's stuff missing from every DLC. For example, there's no Sparks reactors, nor a Sparks hydrogen engine, for example
---------------------------------------------------------------------------------------------
=>Fixed Block Variants File- TL:DR- Block groups were bugged again- I made a big oopsie!
---------------------------------------------------------------------------------------------
102 mods containing probably over a few hundred thousand lines of code. Lol
Can't you like drop a conveyor junction a piston and a welder and weld it all up?
Because to me SE is everything and always has been since day 1- October 23rd,2013.
Hard to believe I have been modding this game for nearly 9 years- That day comes this year in August(2014).
All my mods will be given the updated mount points code and all the new missing lines of code I haven't added over the years is also going to be done.(This will be done over the next few months and is a big task. But I'm up for it)