Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The issue a lot of people were seeing was because of two factors:
1. Recently the Github build of CE made a major change to where their settings are stored. Because this mod grabs CE's settings to adjust them, it was causing the code to break if you were using the Github version.
2. That broken code caused a downstream error, breaking my mod Suggestion window. Before my recent update, I had a very broad error-catch in there that was catching that error and letting you continue anyway. My recent update narrowed down the error handling in the Suggestion window to try to make it easier to debug, but when I did so I failed to account for the possibility of the code not having found CE's settings. In trying to improve the error handling, it became too specific.
This fix is not great, probably adds an extra second or two to load time, but it will have to do until CE updates on Steam and I can stop having to be compatible with two versions at once.