Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Useful Orphanages Mod
   
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1.779 MB
6 May, 2023 @ 6:16am
1 Jul @ 5:56am
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Useful Orphanages Mod

In 1 collection by robs074
Script mods by robs074
6 items
Description
[ko-fi.com]

This mod buffs orphanages to make them actually necessary in your games.

1. When there are no orphanages in your republic or they are full, there is a chance of a negative event (a child dies on a street due to no free beds in orphanages) which greatly reduces your citizens' happiness and loyalty.
2. Orphanages no longer penalize you so hard when the number of children is big but still lower than their capacity. With this script, as long as your orphanages are adequately supplied and not truly overcrowded, orphans' happiness cannot decrease below 50%, criminality cannot increase above 5% and loyalty cannot decrease below the loyalty of the least loyal worker in the orphanage.
3. The script also makes orphans age more quickly and forces them out of the orphanage as soon as they turn 18.

This mod includes a settings file to change some parameters or disable some features. You can find it here: Steam\steamapps\workshop\content\784150\2972012514\settings.txt

In order to activate this mod, click on the Scripts button on the left-hand side of the screen. You can also turn the script off.

GitHub repository: https://github.com/robs74/useful-orphanages-mod/
19 Comments
robs074  [author] 18 Aug @ 9:55pm 
It shouldn't. Per script, the event can fire by default. However, when there is at least one non-overcrowded and supplied orphanage, it cannot happen.
Tekore 18 Aug @ 10:18am 
What is it looking for to initiate the "child dies on a street" event? I have a staffed, powered and fully stocked orphanage with no children and it's firing the event off
Bunnies&Cherris 13 Jul @ 8:53pm 
That's funny
aantono 2 Jul @ 6:46pm 
Looks like workshopconfig.ini is missing "orphanage_stop" script declaration, so one can only start the script, but not to stop it.
robs074  [author] 1 Jul @ 6:03am 
Updated for 1.0.
IronKiss 6 Jan @ 3:32am 
Działa, dziękuję bardzo za pomoc :)
robs074  [author] 5 Jan @ 6:19am 
W folderze z zapisem usuń runningScripts.bin.
IronKiss 5 Jan @ 5:53am 
Ten skrypt załatwił mi save'a z republiką, którą od ponad roku sobie powoli w trybie realistycznym budowałem. Po update wywala grę na ładowaniu skryptów, a innego nie subskrybuję. Powrót do starszej wersji gry nie pomaga. Jeśli potrafisz coś z tym zrobić, będę wdzięczny. Jeśli nie, to szkoda ale rozumiem.
robs074  [author] 28 Aug, 2023 @ 5:20am 
Oh, right, but a multiplicative factor is an interesting idea anyway. Prosperous people would care more about children on the streets.
Mackeroni 28 Aug, 2023 @ 4:19am 
Ahh, right. I probably doubled the script by loading the save once during the session without quitting to main menu. So I must have lost twice as much loyalty as I probably should have.