Total War: WARHAMMER III

Total War: WARHAMMER III

278 ratings
Rocket Division - Units Only
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Tags: mod
File Size
Posted
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9.381 MB
3 May, 2023 @ 4:07am
25 May, 2023 @ 6:26am
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Rocket Division - Units Only

Description

"The Chaos Dwarfs, known in their own tongue as Uzkul-Dhrazh-Zharr or the Dawi-Zharr, are an industrious, dark-souled and merciless warrior race of Dwarf Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands to the east of the Old World. At the heart of the Dark Lands lies a region filled with innumerable blackened factories, of hellish forges and massive armouries, a dark, heartless and nightmarish industrial empire the likes of which surpasses all others in the Known World."

-- excerpt from Chaos Dwarfs Warhammer Wiki [warhammerfantasy.fandom.com]

What is the difference between this and Heralds of Hashut?
No overhauls of any kind. Rocket Division is purely a units-only version. Fully compatible with other overhaul mods and (mostly) compatible adding mid-game.

How powerful are the units?
They are balanced around Heralds of Hashut and are meant to be harder to obtain, but they should be relatively balanced for Rocket Division for what they're worth.

Heralds of Hashut version?
Heralds of Hashut - Rocket Division


Zharruki
(Chaos Dwarf Flamethrower Infantry)

Comprised of religious Hashuti fanatics, sanctimonious zealots, and conscripted Priests of Hashut (sometimes even downright volunteers), the Zharruki flamethrower regiment is one to be feared. They march into battle with simple but solid cast iron metal war-masks and plate and scale armor wielding deadly hell-fire flamethrowers. Zharruki operators wholeheartedly believe in Hashut and manifest His unholy flame on any battlefield with perfect synchronicity and infernal zeal.

Zharruki are available at Tier 3 from the Chaos Dwarf recruitment building and have an additional requirement of the Cinerator building.

Bazuki
(Chaos Dwarf Rocket Infantry)

If ever there was a hand-held weapon of mass destruction more devastating than flamethrowers and grenade launchers, it is the Chaos Dwarf Bazuka. Produced by masterclass Hellsmiths and Daemonsmiths, the tactfully engineered hand-held variant of the Deathshrieker Rocket Launcher is a downright terrifying weapon to be downrange of. To use such a device requires a great measure of bravery and skill or total insanity of which the operators of the Bazuka have plenty of in supply. Those who comprise these weapon teams are usually redeemed Infernal Guardsmen, retired Infernal Castellans, downright lunatic Chaos Dwarf engineers, or talented inventors pledging their service to Hashut and the Legions of Ash. They march into battle with heavy Blackshard plate and scale and tall skull-hats to signify their status on the battlefield; however one can recognize them easily with their menacing face-masks and intimidating smoke-belching rocket-packs.

Bazuki are available at Tier 4 from the highest Chaos Dwarf recruitment building and have an additional requirement of the Tier 5 War Machine building.


Thank you to all the people who helped me in creating this mod that I have wanted to make for so long, I could not have done it without you. They are as follows:
John Fortnite, who so graciously provided me with the tactical ♥♥♥♥♥♥♥♥♥ and the title/thumbnail for the mod
r1kko, who designed and created the Zharruki and Bazuki unit cards. You can find his mod, Alternative Unit Cards here
Cataph over at Da Modding Den discord
114 Comments
@SlavHax
If you manage to fix it then please uploud it on workshop, at least until author of this mod do anything with this mod. Thanks in advance to whoever who will do that.
SlavHax 28 Aug @ 9:39am 
@RatboyW how can I fix it for it to work for myself? I don't use SFO
RatboyW 27 Aug @ 7:12pm 
Okay this time it actually does need an update, the Quality column in "db/cdir_military_generator_unit_qualities_tables" has a new format, crashes until it's changed. I replaced the 7 and 9 with "tier_3_step_3_units" for now, solves the issue immediately, game/battle/campaign all load again.

For any SFO users, I will be including this in a bandaid fix in my submod for now
Update please, I'ts broken now!
SlavHax 21 Aug @ 3:53am 
Alright cool appreciate the info
emerald10005  [author] 21 Aug @ 3:37am 
I have plans yes, but i cannot say when it'll come out. It might be soon or it might not
SlavHax 21 Aug @ 3:22am 
@emerald10005 Alright. Are you planning to update? Really enjoy the gameplay and diversity that the units add :)
emerald10005  [author] 21 Aug @ 3:02am 
Mod is broken as of 5.2 update, don't put it in your load order for now
SlavHax 21 Aug @ 2:42am 
Getting CTD when opening game on 5.2 with this mod enabled.
RatboyW 27 Jul @ 4:08pm 
Doesn't really need an update, works fine as is. A few tables are technically outdated, if you want you can just let RPFM add the missing columns and fix those for you, nbd either way.

Side note, could you add a link to my SFO submod? Just in case anybody comes by and wants it, might save you from being asked for one lol