Total War: WARHAMMER III

Total War: WARHAMMER III

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Clan Verms + Radious (obsolete)
   
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1 May, 2023 @ 2:41am
8 Jun, 2023 @ 1:56pm
3 Change Notes ( view )

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Clan Verms + Radious (obsolete)

In 1 collection by DarkRite
Dark's Submods
34 items
Description
This submod makes it so Clan Verms is balanced for Radious, various units have been adjusted for that purpose. Make sure you're using the original mod and that this is above it in load order, otherwise you will have issues. Of course any credit for the units and characters go to those who made them from the original mod. And the work for Radious is done by Radious, so make sure you praise everyone involved. I'll go over some of the alterations below.

I've also dialed back the negatives of Clan Verms to make it a bit easier to reach late game. The cost of non-verm military buildings is only increased by 60%, and non-verm units only cost 100% more rather than 300%, you still reduce the penalty by taking over certain landmark regions but the benefits now include reducing the negative on building cost. However you cannot completely remove the negative for non-verm units as it'd still be 10% increased upkeep with all landmark buildings.

Other than that I've added not only my skill dumps to the Verm lords and heroes, I've also added a smaller skill tree for buffing units to the Verm lords. Though they cannot buff normal skaven units to the same degree as normal skaven lords, as such 4 skaven lords have been put into the lord recruit pool, they're not immortal so try to be careful with them. With all this done they should handle themselves well enough to make it to late game. If anything is off with the balance, make mention and I may change it if it makes sense.

Important Info on Status
Due to some recent drama, there is next to no chance of any of my submods getting an update. This message will be put in the description of all of my submods. The long story short is that I woke up to a burned bridge, and so I don't feel comfortable with updating things now. These will be left up for anyone interested in archiving or taking them over. If you do want to take over one of my submods, let me know. I'd offer to help but my idea of balance isn't acceptable so I'd ask Radious themselves if you did it correctly. I am mad, but I also still want to leave people an opening to these submods. My hiatus was going to end during Thrones of Decay, and for my stand alone mods that is still true, but only for those mods. The submods are not likely to be updated by myself, so yeah, end of an era I guess.
6 Comments
DarkRite  [author] 4 May, 2023 @ 8:46am 
It was a quarrel but it wasn't with other submodders, but Radious instead. My duty is to those who use my submods, and so they shall remain up, the others might put their stuff back up at a later date, but for now the situation has only just occurred so it's unknown how long that may take or if it even will happen. I don't intend to go into detail because there is no good side in this drama, there's just bad and ugly. So my advice is to have whatever patience you can, while this all blows over, I know a lot of people are not happy with this situation but this is the best advice I can give at this time.
Tig_Basty_Boi 4 May, 2023 @ 5:08am 
I'm sorry to hear there's been some difficulties. May I ask, is this a quarrel between the submod creators or an issue spawned from CA's doing?
DarkRite  [author] 3 May, 2023 @ 10:33pm 
There has been drama, and so a number of submods are hidden for the time being. I'd rather not go too much into details, but while things are heated you can try to reach out to other submodders for access to the submods. The ones I am personally in charge of have stayed up purely because of my own decision and stance on the matter, so until things calm down it's gonna be rough. And I believe a lot of damage has been done, everyone has their own ways to deal with it, and mine is to keep what I have up, even though the whole situation has lead to a lot of stress for me.
Grubbs008 3 May, 2023 @ 1:24pm 
I was just going to ask the same thing, your 80+ mods list is gone, along with 6 submods i was using and now my game is bricked.
Tig_Basty_Boi 3 May, 2023 @ 11:25am 
Hey man, is there issues with the mixer submods you've done? It seems they've been hidden/deleted?
[Project KT-Mod] Grimgor Thraka 1 May, 2023 @ 2:52pm 
Thank you. :happy_yeti: