Barotrauma

Barotrauma

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Enhanced Immersion
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File Size
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4.239 MB
29 Apr, 2023 @ 10:19am
12 Oct @ 3:53am
33 Change Notes ( view )

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Enhanced Immersion

In 2 collections by _]|M|[_
Barotrauma Deathwish
57 items
Casual Ironman Campaign
17 items
Description
Requires client side lua to be installed for [Lua] features to work!
Every other feature listed without [Lua] still works if you don't have lua installed.

Load Order:
- Any Mod
- Enhanced Immersion
- New Wrecks for Barotrauma (With sellable wrecks) | only if you have it installed and want to use it.

Features:
  • Visual Interactions with Sound Effects:
    Items like junction boxes, supercapacitors, batteries, lockers, cabinets, etc. now feature visual interactions and sound effects.

    Keep in mind that items overriden by other mods will not feature these sounds and interactions!

  • Sound replacements:
    Item impact sounds were changed to fit certain types of items better,
    The ambient water background noise was drastically reduced to make the game less straining on your ears and make you actually hear your surroundings better,
    The sound range of certain items were reduced, so for example you don't hear the reactor throughout the entire submarine.
    Some items have their sounds replaced entirely.

    Keep in mind that items overriden by other mods will not feature these sounds!

  • Texture replacements:
    Currently only the doors with buttons have their button texture changed to an ID scanner attached to the door rather than a button on the background wall next to the door so you no longer have a button looking like it's floating if an item is placed behind it.

  • [Lua] Zoomed in camera:
    Your camera will be zoomed in much further to make you feel more connected with the game world and allow you to see all the details on and around your character. Aiming with a weapon will allow you to zoom out so you're not restrained in combat. Periscope only feature a tiny increase in view distance compared to vanilla. Improve it further by buying periscope upgrades.


  • Custom mouse cursor:
    Just a fancy new mouse cursor. Why? Well why not?

  • [Lua] zDoors integration:
    You'll be able to enter extra rooms by using certain doors in the background. Sadly NPCs won't be able to interact with these so they'll be unable to enter/leave these rooms. Modules will be available as a separate mod in the future. If you build your own modules, make sure to let me know and I'll link them here!

Credits:
- Almost all Lua code by Evil Factory
- Camera zoom by zomgtehderpy
- Lua code adjustments by Plag
- Configuration menu by jia
- Better wreck doors by heheboi
- Inspired by Barotrauma Die Hard
- Sound effects provided by Barotrauma Die Hard and https://quicksounds.com/ and further adjusted by me

You don't really care about the sound replacements, adjusted ambient audio, interaction sounds, texture replacement for doors and the custom cursor?
Check out Enhanced Immersion (lua only)
Popular Discussions View All (4)
14
29 Jan @ 5:44pm
what are zdoors supposed to be exactly?
Guil
0
28 May @ 5:49am
Zoom in don't work
ULTRAMARINES Cannard Royale
0
28 Mar @ 3:38pm
Flashlight feature.
Macmanaman_HG
399 Comments
litl 19 Oct @ 1:18am 
this mod overrides the heater but doesn't give it back the sauna function, could you please add it back?
Abra⁧⁧cadabra 17 Oct @ 11:54pm 
I cannot for the life of me get the zoom in function to zoom in MORE than default. It'll zoom out if I crank it to 0%, but if I go above default it never changes the zoom.
epple 7 Oct @ 7:16pm 
something is wrong with the "research containment tank" sprites, the background sprite with the little homunculus that floats inside. It is using the research table as the background sprite instead.
Pathfinder 6 Oct @ 4:40pm 
The flashlight is too dim. Is this how it should be?
_]|M|[_  [author] 27 Sep @ 2:19pm 
@DecentlyLazy: Potentially yes. I'll do some digging and see if I can figure it out.

@Ravencloat: Haven't noticed something like this. Is there a specific wiring setup you were using?
_]|M|[_  [author] 27 Sep @ 2:17pm 
@Echo: Seems to works fine for me. If you're using another Lua mod alongside that also alters camera zoom, they may be conflicting.

@sergg1: Please follow load order instructions. EI should be loaded at the very bottom of your load order. The only exception is "New Wrecks for Barotrauma" mod which should be put below EI.
sergg1 27 Sep @ 8:19am 
Hi, @ _]|M|[_. I've encountered bug while using Neurotrauma. Enhanced Immersion's Content\Items\idcard.xml overrides id card, so donor card's slot from NT is missing.
Echo 19 Sep @ 5:44am 
why does zoom not work
DecentlyLazy 13 Sep @ 12:14pm 
would it be possible to have a toggle for the modded footstep sounds?
Ravencloat 21 Aug @ 10:44am 
I found a weird "bug"? Having the mod enabled while having the relay components max power increased makes the idle power load to hundreds of thousands of Kw? this doesnt happen without the mod