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The letters are swapped where it tells you what the requirement is to "NPG" instead of "NGP".
I also saw something similar with the Increase Ore Bonus to "++4% Bonus".
This doesn't appear to be caused by a mod conflict, as I'm only currently testing Clever Merge Mod.
Instead of doing the bauble vault, I ended up implementing the Start With Bauble augment and the ability to save augments for later in the run,
And there's nothing more frustrating than feeling as if all of your progress was for nothing.
I was thinking: There's no way that you could have these baubles be a resource like Ore, where you're able to take them out into the town, is there? Seeing as they're in the dungeon, I assume there's some sort of block that prevents you from tracking it somehow.
Just, from a player psychology perspective for a game like this. Doing a successful run and having nothing to show for it is a very easy way to get people like me to just move on to a different game entirely.