Space Engineers

Space Engineers

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A.I. Nautilus MineLayer Deluxe
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Type: Blueprint
File Size
Posted
7.562 MB
25 Apr, 2023 @ 7:08pm
1 Change Note ( view )
You need DLC to use this item.

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A.I. Nautilus MineLayer Deluxe

In 3 collections by AlliedArmor32107-[DGI]-
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Description
Armadillo Industries (A.I.) presents the Nautilus Class Minelayer, a ship built to lay proximity mines.

This is a Blueprint version of the Nautilus Deluxe as requested.
—--------------------------------------

More Gyros
More side thrusters
New paint scheme

—-------------------------------------
How to use:
1.Fly to the area you want to lay mines at and stop.
2.open mine bay door by pressing 2 while in the second toolbar.
3.press 1 to then build a mine once mine is built press 1 again.
4. Fly forward slowly.(Do not do any maneuvers)
5.repeat from step 3

Make sure you are stopped before laying a mine
—-----------------------------------
NO MODS
YES SCRIPTS
YES DLC
YES SUB-GRIDS
—-----------------------------------
Role: Minelayer
—-----------------------------------
Flyable atmospheres:
1.00G or less
—-----------------------------------
systems:

Armament:
x2 Custom gatling turrets
x1 Custom Railgun turret*

Power:
x10 Batteries
x2 Small Reactors

Sub-systems:
x2 O2 gens
x1 O2 tanks
x7 Hydrogen tanks
x9 Small Cargo

Thrusters:
Hydrogen
Ion
—-----------------------------------
*Turret has small cargo on it and will need to be loaded manually
—-----------------------------------
Controls:

Toolbar:
1. Camera front
2. Railguns
3. Gatling guns
4. Lights
5. Vtol engine mode
6. Vtol engine lock on/off
7. Camera for docking
8. Connector
9. -

Toolbar 2:
1. Mine builder
2. Mine bay door
3. -
4. Ion thrusters on/off
5. Hydrogen thrusters on/off
6. Jump decrease
7. Jump increase
8. Jump
9. Antenna on/off
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Ship Technical Data:

Crew: 4

Maneuverability: OK

Dimensions: 37L 16W 8 1/2H (In large blocks)

Max Jump: 2,000km (dry weight)

Max Hydrogen flight time: 15 minutes (at full burn)

Hydrogen used to get to orbit: 40% (dry weight)

Block count= 14,302

PCU= 26,707
—-----------------------------------
Script used: Whip’s Sub-grid thruster control
—-----------------------------------
Time in testing 4 Hours
The following are issues found in testing:
Will phase into ground when hitting it at high speed
Will move/turn a little on its own if not locked to something
Will make clang noises sometimes
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-Attention-
Do not Republish in ANY form without permission from myself!
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11 Comments
AlliedArmor32107-[DGI]-  [author] 23 May @ 1:55pm 
yes
X_SquadGaming 23 May @ 1:29pm 
Where is the miner at the back of the ship?
Calmumi 22 Nov, 2023 @ 7:01pm 
RSI Galaxy?
AlliedArmor32107-[DGI]-  [author] 20 Aug, 2023 @ 4:26am 
Thank you
Astro-Creeper 19 Aug, 2023 @ 11:54pm 
I am awestruck by your builds. Stunning design. Please do this for a living.
Shoku 'Jetwash' Silverfall 30 Apr, 2023 @ 11:09am 
Admittedly, I thought this was an NPC controlled ship by the name, but still very awesome. Although, with the new AI blocks, I can probably convert it fairly easily...
AlliedArmor32107-[DGI]-  [author] 30 Apr, 2023 @ 10:08am 
What do you mean?
muji 30 Apr, 2023 @ 12:31am 
How to make the same smooth control?
GATQS 27 Apr, 2023 @ 8:53pm 
Round house kick a mine, detonate a mine in your friends rover, Launch a mine into a tradehub deploy mines in civilian space lanes....
AlliedArmor32107-[DGI]-  [author] 25 Apr, 2023 @ 8:17pm 
You're welcome