Sid Meier's Civilization VI

Sid Meier's Civilization VI

35 ratings
Wish star and her leader mare and yume
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913.586 MB
25 Apr, 2023 @ 7:26am
17 May, 2023 @ 11:58pm
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Wish star and her leader mare and yume

In 1 collection by 輪廻-Arrange-
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4 items
Description
 I`m praying for a starry sky tomorrow
 
this mod need DLC:Gathering StormNow
New civilization:Wish upon a shooting star
Civilization ability:unlock tech Astrology,your Civilization can see trait resource meteorite
leader:Mare and Yume
leader ability
Mare:Eliminate enemy units grant faith,your unit Gain Concealment ability
Yume:when you build first holy site have 25%production
when you have astronomy technology,your holy site have 100%Adjacent addition
Trait Buliding:star shrine and Astronomical Research Department
star shrine:mare`s trait building,+2faith+2science,provide one greatwork Relic vacancy,
when you in the Renaissance age,+2 tourism
Astronomical Research Department:yume`s trait building,need campus district,+2science,if this district adjancent mountain,
+2science+2tourism
Trait district:Star sky palace
replace holy site,If your all cities have this district,Creating Religion can choose four beliefs,grant a apostle and a miko,
Trait unit:miko
replace swordman,only train in Star Sky Palace,can ranged,Build cheaply and don`t need iron
Tips:This mod don`t have English language,the author to translate,(Because this mod It's too difficult to do,sorryQAQ)
If you are interesting in this mod,please support author
14 Comments
GurglMurgl 3 May @ 10:30am 
Cringe
⑨乃世间珍宝 30 May, 2023 @ 10:11am 
我擦竟然是我的入坑作,必须支持
斯泰尔 23 May, 2023 @ 8:12am 
看完介绍后发现,这个陨石的碎片居然是奢侈品,怪不得刷图刷半天刷不出来(笑哭)
H.Humpel 16 May, 2023 @ 9:42am 
Computer generated translations can be found in this mod:
CTC - Computer Translated Civilizations
SIRODORA 15 May, 2023 @ 9:13pm 
好耶,我是纯度120%的梅娅厨
红色复古电话 1 May, 2023 @ 9:24pm 
只要你喜欢favorite,我们就是异父异母的兄弟.jpg
輪廻-Arrange-  [author] 30 Apr, 2023 @ 5:38pm 
感谢反馈,单位赠送逻辑是如果此城有信仰且建立了圣地之后就会生成,应该是占了ai首都导致的bug,修复需要点时间==
TBGN 30 Apr, 2023 @ 5:09am 
单独一个城给使徒和巫女的情况:
占领下来已经传教了的敌方有圣地的城,一定会给。自己已经传好教的城修好圣地,一定会给。还未传教的城修好圣地,有时会给,有时不给,不给的情况去传好教就给了。

突然所有有圣地城给使徒和巫女,并且多出额外信条的情况:
某一回合之后(大概是什么情况发生了变化,但是测了半天也没搞清楚),占领一座已经传好教的城,或向己方拥有的未传教的城传好教(与这座城是否有圣地无关),突然所有有圣地的城就会给一个使徒和巫女,并且多出额外信条导致无法过回合。
TBGN 30 Apr, 2023 @ 5:09am 
看了一下xml文件,似乎是创教时会给多给两个信条(TraitModifier,与文明绑定,而且按说只会触发一次),然后创教时以及创教后,每有一个圣地,在这个圣地的城给一个使徒和巫女(DistrictModifier,与区域绑定,按理说每个圣地只会触发一次)。但无法解释我遇到的突然每个有圣地的城都给单位而且多出信条的状况...

然后我开调谐器读档反复测试了一遍,结果非常的迷...(结果大致是这样,因为太迷了,也不完全确定)
TBGN 30 Apr, 2023 @ 2:54am 
星天宫这个给使徒和巫女是怎么判定的?
“创建宗教时可以选择四条信条,额外赠送一位使徒一位星天宫的巫女。”按这个意思好像是只有创建宗教时会给?但是我实际操作时,攻下ai有圣地的城时也会在刚攻下的城给一个使徒和巫女。而更鬼畜的是,攻下ai首都后,我每个有圣地的城都给了一个使徒和巫女,而且又出现了选择信条的的界面,但是因为已经满了4个,然后就卡住过不了回合了。