Crusader Kings III

Crusader Kings III

34 ratings
arquebus plus
   
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File Size
Posted
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75.580 MB
24 Apr, 2023 @ 12:22pm
14 Mar @ 10:39am
28 Change Notes ( view )

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arquebus plus

Description
this is an update and expansion to the fantastic Arquebus mod by Xander, with added components from prof. pipilongcocking's MAA Balance X The Arquebus Compatch.
What this mod adds from the original:
this mod adds the gunpowder cavalry men at arms type form prof.'s patch, but keeps it balanced with vanilla and the other arquebus weapons
added an accolade for an arquebus captain, which gives retinue arquebusiers after gaining enough glory
an arquebusier specialist trait
implements the terrain effects from my battle terrain mod for the gunner units

note: due to how much the mod has expanded beyond its original scope, from being a submod to a standalone mod, this is NOT a submod to the original arquebus mod, and is not to be used alongside it, as they overwrite things from eachother.

Future plans:
I want to add a cultural tradition surrounding the usage of gunpowder weapons, a possible commander trait and artifacts, such as books on gunpowder or a personal firearm.

my mods:
https://steamproxy.net/sharedfiles/filedetails/?id=2898264696 mercenaries use cultural units
https://steamproxy.net/sharedfiles/filedetails/?id=2966540097 culture expanded cultural armies patch
https://steamproxy.net/sharedfiles/filedetails/?id=2966560077 better mercenaries
https://steamproxy.net/sharedfiles/filedetails/?id=2966764070 cultural armies pack arquebus plus patch
https://steamproxy.net/sharedfiles/filedetails/?id=2966800015 arquebus plus
https://steamproxy.net/sharedfiles/filedetails/?id=2976452147 cow3/mb+ -arquebus+ compatch
https://steamproxy.net/sharedfiles/filedetails/?id=2976667093 struggle actions for all
https://steamproxy.net/sharedfiles/filedetails/?id=2983354041 more impactful battle terrain
https://steamproxy.net/sharedfiles/filedetails/?id=2983659245 battlefield tactics
https://steamproxy.net/sharedfiles/filedetails/?id=3031000108 mounted crossbowmen
https://steamproxy.net/sharedfiles/filedetails/?id=3068713965 more accurate starting innovations
https://steamproxy.net/sharedfiles/filedetails/?id=3068254426 retinue maa limits lifted
https://steamproxy.net/sharedfiles/filedetails/?id=3017576260 arquebus plus RICE compatch
https://steamproxy.net/sharedfiles/filedetails/?id=2994169712 greek fire for crusader wars
https://steamproxy.net/sharedfiles/filedetails/?id=3069284002 byzantine horse archers
35 Comments
nightshadee 14 May @ 8:52am 
For now, until I learn more information from either these comments or scouring the code, I force fired the first event in the gunpowder discovery chain around 1250.
nightshadee 13 May @ 3:53pm 
Hey, are there any extra requirements for getting the gunpowder decision? It is past 1235 and I dont see it, the only other mods I have active are Rajas of Asia and an ingame console enabler mod.
Bababooey81 7 May @ 8:20pm 
@firespark84 will test it out bossman
firespark84  [author] 14 Apr @ 11:13am 
@Bababooey81 @Betin potentially, but it would probably not be fully compatible depending on the mod in question. you could try though.
Betin 14 Apr @ 10:30am 
Same question as @bababooey81
Bababooey81 10 Apr @ 12:36am 
Would this work with total conversion mods like ATE or otherwise?
firespark84  [author] 14 Mar @ 10:21am 
@LR_陈永仁 fixed
LR_陈永仁 14 Mar @ 6:19am 
your mod make almshouse cant be build bro
firespark84  [author] 13 Mar @ 3:33pm 
@DonBaTzu fixed
firespark84  [author] 13 Dec, 2023 @ 10:59am