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Supply Lines: Easy: 20% Normal: 28% Hard: 38% Very Hard: 50% Legendary: 55%
I decided to increase the difficulty in a different way aswell, also in purpose of difficulty scaling. Feedback would be very appreciated.
Ever since Total War suffers a lot by progressing the campaign, in terms of getting way to easy and collecting unsums of money, I decided to do sth about it thx to the option to increase campaign difficulty within a playthrew of a campaign.
There is now in general a huge increase in terms of supply lines cost, which increases further more by climbing to higher difficulties. The Idea behind is that campaigns kind of have rather that sort of roman empire dilemma, the bigger you get the harder it gets to cover all your borders. The differences between the difficulties are rather high, so you can still feel free to rather remain even at a certain difficulty at all or to not climb further more.