Tabletop Simulator

Tabletop Simulator

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Pixel Dungeoneers
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Assets: Dice, Cards, Rules
Language: English
File Size
Posted
Updated
610.694 KB
19 Apr, 2023 @ 5:10pm
7 Jul, 2023 @ 11:44pm
11 Change Notes ( view )

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Pixel Dungeoneers

Description
A little card game prototype I'm doing.
A cooperative card game where each player controls a hero with their own deck (which gets more skills as game goes on) and they are trying to reach and beat a boss.

For now it has enough cards to be played but I plan on doing a few more cards or "themed expansion packs" every now and then.
Rules were written very quick so let me know if there is something weird I should fix or is poorly written/explained

Patch Notes:
Game uploaded!

27-04:
-Added a Wild West Adventure, with new encounters, combat cards, boss fight and a new hero
-Changed numbers here and there for a few cards and some hero abilities
-New content may need number tweaking, but it's there for testing purposes

12-05:
-Added the Cult of Flames Adventure, this includes also includes a new Imp hero
-Enemies now go first, this makes the game harder but will have to test it more to see how it feels (I like it so far)
-Slowly adding more art to cards that were missing that
-Cards have yet to be tested, so numbers may change soon

14-05
-Added art to encounter cards
-Tweaked numbers here and there (like boss encounters and cards)

24-05
-New card frame for hero cards to make it less prototype-ish, will try to update the other card types soon)

25-05
-New template for the rest of the cards (still may change some later, but they look better now)

08-07
-Updated a few card
-3 New heroes, they need some playtesting but seem to work so far, 2 are missing all skill art
-Jamiroquai: Alchemist that gather ingredients to empower cards and attacks
-Mikky: Monk and magic user in training that gets better with time and can throw lots of punches
-Dsurion: Spellcaster capable of dealing a good amount of magic damage

-Next adventure is ready but needs some art and playtesting (not added to workshop yet)
-There may be some changes coming to how skill rewards are handled and maybe some buffs to games with only 2 heroes