Total War: WARHAMMER III

Total War: WARHAMMER III

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Fast Units - Fast Armies
   
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17. apr. 2023 kl. 18:26
25. juni kl. 16:28
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Fast Units - Fast Armies

I 3 samlinger af Cerb
Cerb's Realism and Difficulty Collection Vanilla
28 genstande
Chaos Dwarf Challenge Mode
49 genstande
Karl Franz Challenge Campaign Vanilla
42 genstande
Beskrivelse
"The Hobgobla Khanates forces moved swiftly across the landscape, their steeds allowing them to close the gap between them and their prey, a cathayan infantry column slowly marching their way across the landscape. Their wolves would feed well tonight."


Changes campaign movement values for faster units so armies made up entirely of them can move further in the campaign map. Armies will only move as fast as their slowest unit.

I have split it into two extra sections:
Heavy cavalry and fast light infantry move 20% faster
Light cavalry and heavy flying move 50% faster

Additionally, most lords and heroes now get access to their starting mount at level 2. It would be one but the game currently cant handle that without scripts and i'd prefer to stay clear of scripting for mp compatibility.

If you feel like having basic mounts from level 2 is too overpowered, please try out my monstrous rebalance mod which makes projectiles significantly more dangerous for large entities, or my terrain penalty rebalance mod which makes terrain more specialised, meaning large units find it far more difficult to fight in forests.




Based on a mod by Crynsos for wh2, but isn't as compatible as one of the modifiers has been changed, so all changes have to be done in the land_units table. This means any new units added wont be compatible with this mod and wont have any extra movement.
9 kommentarer
Cerb  [ophavsmand] 8. maj kl. 18:02 
Updated for patch
Cerb  [ophavsmand] 6. maj kl. 15:22 
Yeah, just wish it was easier to mod - the way to do it via scripting has gyrocopters categorised as ranged infantry, and zero difference between flying cavalry and an ogre..
Commissar BS 6. maj kl. 12:23 
Absurd that this isn't something in the base game
Cerb  [ophavsmand] 22. feb. kl. 17:59 
Updated
Cerb  [ophavsmand] 28. maj 2023 kl. 19:18 
No sorry.
Juniaris 28. maj 2023 kl. 19:07 
compatible with radious ?
Walkabout 21. apr. 2023 kl. 3:35 
Ta
Cerb  [ophavsmand] 18. apr. 2023 kl. 20:57 
Thanks mate :).
yeezai2020 18. apr. 2023 kl. 20:53 
good mod thxq