Total War: WARHAMMER III

Total War: WARHAMMER III

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Fast Units - Fast Armies
   
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Tags: mod
File Size
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925.421 KB
17 Apr, 2023 @ 6:26pm
25 Jun @ 4:28pm
7 Change Notes ( view )

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Fast Units - Fast Armies

In 3 collections by Cerb
Cerb's Realism and Difficulty Collection Vanilla
28 items
Chaos Dwarf Challenge Mode
49 items
Karl Franz Challenge Campaign Vanilla
42 items
Description
"The Hobgobla Khanates forces moved swiftly across the landscape, their steeds allowing them to close the gap between them and their prey, a cathayan infantry column slowly marching their way across the landscape. Their wolves would feed well tonight."


Changes campaign movement values for faster units so armies made up entirely of them can move further in the campaign map. Armies will only move as fast as their slowest unit.

I have split it into two extra sections:
Heavy cavalry and fast light infantry move 20% faster
Light cavalry and heavy flying move 50% faster

Additionally, most lords and heroes now get access to their starting mount at level 2. It would be one but the game currently cant handle that without scripts and i'd prefer to stay clear of scripting for mp compatibility.

If you feel like having basic mounts from level 2 is too overpowered, please try out my monstrous rebalance mod which makes projectiles significantly more dangerous for large entities, or my terrain penalty rebalance mod which makes terrain more specialised, meaning large units find it far more difficult to fight in forests.




Based on a mod by Crynsos for wh2, but isn't as compatible as one of the modifiers has been changed, so all changes have to be done in the land_units table. This means any new units added wont be compatible with this mod and wont have any extra movement.
9 Comments
Cerb  [author] 8 May @ 6:02pm 
Updated for patch
Cerb  [author] 6 May @ 3:22pm 
Yeah, just wish it was easier to mod - the way to do it via scripting has gyrocopters categorised as ranged infantry, and zero difference between flying cavalry and an ogre..
Commissar BS 6 May @ 12:23pm 
Absurd that this isn't something in the base game
Cerb  [author] 22 Feb @ 5:59pm 
Updated
Cerb  [author] 28 May, 2023 @ 7:18pm 
No sorry.
Juniaris 28 May, 2023 @ 7:07pm 
compatible with radious ?
Walkabout 21 Apr, 2023 @ 3:35am 
Ta
Cerb  [author] 18 Apr, 2023 @ 8:57pm 
Thanks mate :).
yeezai2020 18 Apr, 2023 @ 8:53pm 
good mod thxq