Stellaris

Stellaris

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Thoth's Civics and More
   
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328.950 KB
16 Apr, 2023 @ 8:42pm
23 May, 2023 @ 11:43pm
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Thoth's Civics and More

In 1 collection by thoth
my modlist - stellaris
119 items
Description
A dumb little mod with stuff I've made. So far it contains 1½ new origins and one trait, with more to come (hopefully.)


Fraternal Twins - Start with a secondary species and a second homeworld in your system. Comes with a gestalt version!

Kleptoplastic - a lite version of Phototrophic for species who aren't plants or fungi. Mostly for roleplay purposes.


Special credit to corsairmarks for writing most of Fraternal Twins' code in his spare time.
16 Comments
Johnnylew 13 Mar @ 6:40am 
what does kleptoplastic do?
thoth  [author] 14 Oct, 2023 @ 12:41pm 
Fraternal Twins is an origin, Kleptoplastic is a trait for molluscoids.
玄鸟 30 Jul, 2023 @ 12:29pm 
Are they civics or origins?
Tropigo 10 Jun, 2023 @ 4:33am 
great mod!
Juhn 2 May, 2023 @ 3:36am 
Froggo Prikiki best specie
Freakshow 22 Apr, 2023 @ 6:18pm 
Nah man I love this picture, keep it. It vibes.
Baka Racker 19 Apr, 2023 @ 9:31am 
Cool, cool, thanks for the answers. It'll be interesting to see where this mod goes!
thoth  [author] 18 Apr, 2023 @ 10:35pm 
@Baka Racker for the divergent evolution one i was going to make the other species randomized but within the same portrait category. humans would always pull from the same selection of fantasy races using the humanoids portraits.
corsairmarks  [author] 18 Apr, 2023 @ 7:48pm 
@Baka Racker it's not possibel to modify much of the empire customization process, so we're limited to two "full choice" species. Beyond that, it's possible to script almost anything. For example, a player could pick from a pool of multiple premade species via an event, the game could could randomly pick galaxy species from pre-FTL worlds (that's how Broken Shackles works, by the way), from other empires.

Pretty much anything you can imagine is possible with enough effort, although I don't see a way to reuse the normal species customization UI.
Baka Racker 18 Apr, 2023 @ 6:52pm 
Yeah, I thought it might be due to UI limitations with empire creation. How would you do that, would species 3 through 5 be random? Is it possible to have some kind of menu that allows you to choose from the other species that spawned in on game start, like from the other empires? I have no idea how to mod Stellaris, so I'm just throwing stuff out here.