Garry's Mod
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Romkas Camo Elite (PM + NPC)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Scenic
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更新日
9.276 MB
2023年4月13日 14時48分
2023年10月21日 23時33分
3 項目の変更履歴 ( 表示 )

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Romkas Camo Elite (PM + NPC)

解説
Gordon, i cant move, these snipers got me pinned down!

The Camo Elite, also the Sniper Elite in some circles, was the original concept for the Combine Elite and was one of the oldest models that remained during Half life 2s development, this is a remake of the model by Romka, comes with all the stuff you would expect.

This also was one of many models that was intended for Romkas HL2 mod where the rest of his Combine Soldier models were made for, i omitted this from the beta pack with the rest of his original models because of the issues it suffers while the rest dont, the model will look off to the side with most animations due to not using a proper head bone, however considering the lack of proper remakes of the model to be on par with HL2 retail on the gmod workshop ive decided to properly release him here.


Credits:

Romka: Creating the original model.

DPfilms: FP hands, heavily edited by me.

Nebo Strelok: Edits, colorable textures.
86 件のコメント
vito 1月31日 0時28分 
This cause crash when i shoot it.
DoLBoDyatel 2023年12月26日 8時27分 
то чувство когда брать дал чеполах по затылку
76561198018093835 2023年10月22日 8時27分 
Okay cool, I was only like 80% sure it would work
Gunslinger ☢  [作成者] 2023年10月21日 22時56分 
Huh wow that actually fixed it, ill preserve the original unedited model as a seperate one, and also maybe fix a UV error on the C_hands while im at it.
76561198018093835 2023年10月20日 3時13分 
It doesn't need one, the "eyes range" controller is only for iris movement, not eyelids or anything
Gunslinger ☢  [作成者] 2023年10月19日 22時43分 
I didnt want to touch the model itself since it very much is unfinished work from Romkas old mod, although i dont even think it has a .vta file now that i think about it for flex controllers.
76561198018093835 2023年10月18日 14時40分 
Heyo, a little tip for the eyes. If you don't put these lines:
flexcontroller eyes range -45 45 eyes_updown
flexcontroller eyes range -45 45 eyes_rightleft
in the $model's brackets { } in the .qc then the eyes won't actually work the way they're supposed to, and they'll be prone to rolling back in the NPC's head and not actually track anything.
gmod 2023年7月27日 11時34分 
@Slushie what are you on bro?
OVOLN 2023年7月26日 23時30分 
nobody asked
HARRAWISH 2023年7月26日 4時25分 
amugus