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[DrGBase] Resident Evil 4 - Osmund Saddler SNPC
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
10.647 MB
7 Apr, 2023 @ 11:52am
11 Apr, 2023 @ 4:10pm
20 Change Notes ( view )

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[DrGBase] Resident Evil 4 - Osmund Saddler SNPC

In 1 collection by [DSTM] Naki
Resident Evil Ported Content
5 items
Description
A glorious port of Saddler from Resident Evil 4, i got my hands on the original rig, no animations sadly so i had to make them myself

Includes 3 npcs:

Osmund Saddler, Spawning this will spawn second form Saddler, when killed transforms into final form Saddler
Saddler - Second Form Only, Spawns second form, no transformation
Saddler - Final Form Only, Spawns final form

Category: NPCs -> Resident Evil 4

Requires DrGBase, listed in requirements

Technical Info:

Second Form:
2000 HP and gets stunned when dealt over 500 dmg in total, explosives stun instantly
Very resistant but not completely to damage while not stunned, stun him and shoot the eye that's spilling out goop to deal extra damage

2 attacks, swing and a charge attack
After each stun, he will charge at you

Final Form:
3000 HP and gets stunned when dealt over 1000 dmg in total, shooting the eyes on the legs or using explosives stun instantly
Very resistant but not completely to damage while not stunned, stun him and shoot the eye that's spilling out goop to deal extra damage

He has 3 attacks, stabing move from left or right, a move where he grabs you and shakes you violently in air and tosses you to the ground and a move where he throws a beam at you if you get too far

Convars:

RE4_SNPCS_Autoremove_Corpses 0/1 -default 0
I named it "snpcs" in case i make more of these

RE4_Final_Boss_Music 0/1 -default 0
Plays a sound file "naki/residentevil4/sound_file.wav", you have to put your own sound file there if you want it to work, .wav format

Possession controls:

WASD - Movement
Shift - Run
Space - Jump
Primary Attack - Attack
Secondary Attack - Throw Beam
V - Change View Mode

Plans:

-Add second form Saddler to this Done
-Sounds Done
-Particle effects Done
-Add jump Done partially
-Make him able to throw "models/props_junk/iBeam01a.mdl" towards the target player Done

Sadly the rig for the second form saddler has too many bones, it's slightly broken but besides that it's fine

Feel free to take this model and give it ragdoll physics if you want, i'll also give you permission to upload that, just don't reupload this

Credits:
ElProDeVallekas - Providing audio files
EggTeg9 - Sound editing
[DSTM] Naki (me) - Coding and animating
Capcom - Resident Evil 4
Popular Discussions View All (6)
2
20 Apr, 2023 @ 3:26pm
PINNED: How to beat this guy
[DSTM] Naki
1
29 Apr, 2023 @ 6:46pm
e
Vamo Arriba
1
13 Apr, 2023 @ 6:51am
t
Vamo Arriba
80 Comments
Callsign_Ewok 12 Jul @ 4:37am 
Addon '<color=255,128,0>[DrGBase] Resident Evil 4 - Osmund Saddler SNPC</color>' probably conflicts with addon '<color=255,128,0>[DrGBase] AVP 2010 - Predator SNPC</color>' due to both having the following files:

lua/autorun/convars.lua

Not a big deal, just something I noticed. I know it's old, but notice that the Predator Nextbot and this one seem to be arguing over the name of the convars lua file.

They both seem to function fine as far as I know.
Tech In A Tux 16 Dec, 2023 @ 1:16pm 
Nope I have it anything else :)?
[DSTM] Naki  [author] 15 Dec, 2023 @ 10:11pm 
Probably missing drgbase
Tech In A Tux 15 Dec, 2023 @ 10:16am 
any ideas
Tech In A Tux 15 Dec, 2023 @ 10:16am 
[[DrGBase] Resident Evil 4 - Osmund Saddler SNPC] lua/entities/saddler.lua:310: attempt to call method 'AddEntityRelationship' (a nil value)
1. CustomThink - lua/entities/saddler.lua:310
2. unknown - lua/entities/drgbase_nextbot/shared.lua:296
Wallace Sneeze 21 Nov, 2023 @ 3:03pm 
i mean to make the human form a bit tougher you could try adding the bullet reflection attack
[DSTM] Naki  [author] 21 Nov, 2023 @ 2:38pm 
well his run in the og one is goofy as well...
[DSTM] Naki  [author] 21 Nov, 2023 @ 2:38pm 
altho i could redo the animations as i have learned to animate a lot better, the current ones are kinda meh, especially human form saddler's run...that is just goofy
[DSTM] Naki  [author] 21 Nov, 2023 @ 2:36pm 
this is also why necrosvideos had such an easy time with the boss, this is just too hard to make into a good enemy
[DSTM] Naki  [author] 21 Nov, 2023 @ 2:35pm 
well even if i could get my hands on the animations, this boss is really easy to fight, the weak spots are on it's legs, explosions instantly stun him and in gmod you can move while you aim, now think about og re4, while you got explosives like rpg and grenades, the rpg is one time use and good luck hitting stuff with grenades when you are limited to 2 platforms ouh and if i forgot to mention, you can't move while you aim