Garry's Mod

Garry's Mod

221 ratings
gm_snowyisolation
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
File Size
Posted
15.820 MB
6 Apr, 2023 @ 2:30pm
1 Change Note ( view )

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gm_snowyisolation

Description
! ! ! REQUIRES CS:S CONTENT ! ! !

An old abandoned facility, But you wouldn't want to know why it's abandoned.

Made this to just have NPC fights or run away from Nextbots.

Includes AI Nodes and a Navmesh.

(thanks Trent for the original blueprints)
24 Comments
GAT$BY 27 Jun, 2023 @ 12:38am 
ret
Fryze 30 May, 2023 @ 10:49am 
i did! but when i replaced ain. file, nothing happened
Artayoo  [author] 30 May, 2023 @ 9:13am 
you could make your own nodegraph for it if you want,
Artayoo  [author] 30 May, 2023 @ 9:04am 
the ain file is packed into the bsp, about the npcs they were running away fine last time i checked, idk tho ill check again
Fryze 30 May, 2023 @ 8:29am 
i have checked the files in "graphs" folder, there is no ain file for your map.
about stairs, i wanted to say that NPC's were getting stuck because of nodes connection between eachother, they were just standing still, looking at the direction where the enemy was spotted.
sometimes, by bruteforcing NPC moving tool, it worked.
Artayoo  [author] 29 May, 2023 @ 1:37pm 
nextbots use a navmesh tho, not a nodegraph
Chudwaffen 29 May, 2023 @ 1:24pm 
i think he means that nextbots get stuck on the stairs
Artayoo  [author] 29 May, 2023 @ 1:01pm 
what do you mean "the stairs are rigged af"? also the map does have an ain file
Fryze 29 May, 2023 @ 12:37pm 
the map is good, eventually node graph here is so TRASH and that's putting it mildly, seriously stairs are rigged af.
i tried to make my own nodegraph, like on other shitty-noded maps, but your map are is missing an ain file, which is responsible for nodegraphs
6/10
Jule_Gaming 28 May, 2023 @ 1:17pm 
link or what is the mod name or whatever to css content?