Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Arendelle's Componenets - Stone Walls and Siege Equipment
   
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2 Apr, 2023 @ 12:53pm
22 Apr, 2023 @ 5:55pm
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Arendelle's Componenets - Stone Walls and Siege Equipment

Description
This turns stone into a strategic resouce required by Walls, Catapults, and Trebuchets.

Quarries accumulate +1 Stone per turn.
100 Max storage for stone.

10 Stone - Ancient Walls
15 Stone - Medieval Walls
20 Stone - Renaissance Walls

8 Stone - Catapult
12 Stone - Trebuchet

The Policy Equestrian Orders is renamed Military Stockpiling and now gives +1 to stone extraction on top of iron and horses.
This is compatible with the Strategic Stone for wonders mod.
This doesn't increase the amount of stone spawned on the map like the other mod though.
20 Comments
Lord Arendelle  [author] 21 Aug @ 10:24am 
Not that I know of unfortunately.
ConnieOfTheWolves 5 Oct, 2023 @ 8:20am 
Is there a way to make City States able to have access to stone? The lack of walls seems to be hurting them.
. 17 Jul, 2023 @ 1:16am 
this is a great concept. Would you ever consider expanding this concept to all buildings? All buildings in the game should require the proper resources to build. Even in the later eras lots of buildings require iron, aluminum, and oil to build in the modern world. Stone as well. Just a thought. Been looking for mods like this for a long time.
Lord Arendelle  [author] 23 Jun, 2023 @ 8:30pm 
Adding a stone to fort is above what I currently know of Civ 6's code.
ConnieOfTheWolves 15 Jun, 2023 @ 6:52am 
is it possible to add a stone requirement to forts?
NuDDen 10 May, 2023 @ 4:39am 
@Lord Abyrendelle: You can change ur code to:
'{LOC_BUILDING_WALLS_NAME} (10 [ICON_RESOURCE_STONE] Stone)'
... perhaps then there might be less conflicts I think.
Lord Arendelle  [author] 9 May, 2023 @ 4:46pm 
The way I show the requirements is by editing the title of the Walls.
So 'LOC_BUILDING_WALLS_NAME' is changed to "'Walls (10 [ICON_RESOURCE_STONE] Stone)"
Editing the title of the Walls will conflict with that. Even though the functionality of walls requiring stone works.
Puddings 7 May, 2023 @ 1:09pm 
I'm not sure if this is a bug or something else, or an incompatibility with one of my own mods, but the stone requirement doesn't show for walls, but they show for catapults and trebuchets. However, it does work the walls do require stone they just don't appear tho.
Potatoes and Tomatoes 1 May, 2023 @ 1:10am 
Maybe adjust ludwig, so that he gains 50% discount on stone for the wonder building? wdyt?
Lord Arendelle  [author] 17 Apr, 2023 @ 4:16pm 
A policy card and a base extraction from the palace of say +1 stone would likely fix the city state issue.