tModLoader

tModLoader

213 ratings
Clientside Lag Prevention
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Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
2.077 MB
28 Mar, 2023 @ 11:57am
13 Oct, 2023 @ 12:14pm
8 Change Notes ( view )

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Clientside Lag Prevention

Description
A mod which introduces methods of reducing client-side lag.
All of the mod's changes can be disabled, constantly enabled, or enabled only if a boss is alive.
Because it's client-side, you can use this mod on servers which don't have it.

All lag-reduction measures included as are follows:

  • Skip resolving and drawing black areas of the screen
  • Disable processing of rain, combat text, dust, and gore

Changelog:

v2.0.1
- The mod is now properly client-side again. It previously was not due to a
build.txt misconfiguration.

v2.0.0
- The mod works again.
- Disabling the lighting engine removes the RenderBlack method and its
tile resolution logic, finally giving an actual FPS improvement!
- Rain, combat text, dust and gore prevention now removes all of the
drawing and updating logic, improving performance in these areas.
- Fixed translation keys in the menus. Sorry about that.
- Removed item culling since it didn't help and was too much work.
- Removed the license and source code buttons in the config.
Don't worry, the mod is still open source, under the same license.[github.com]
- Moved away from Rejuvena.Collate, since it constantly broke, isn't
supported, and doesn't help much.

Originally posted by tModLoader:
Developed By shardion
60 Comments
navy28 13 Jul @ 10:21am 
10/10 mod, made my game run worse:steamhappy:
Guy 7 Jul @ 3:25am 
Removes magic projectiles. Noticed this on the base terraria magic gem staffs.
TriXt3R 1 Jul @ 9:27pm 
i ended up getting more lag with this installed lmao
kippymc 19 May @ 8:00pm 
Thanks, I have noticeable changes when fighting the hivemind in Infernum

Before I used to have 5-12 FPS

Now I have a solid 30-35 On him, Its Playable for Sure!
Dimondlvldummy 21 Feb @ 7:01pm 
fixed all the lag on my game
good mod for sure
oh what is that you say???
ITS CLIENTSIDE SO I CAN USE IT ON SERVERS WITHOUT IT???
cool
4c3nties 17 Feb @ 1:43pm 
made my game crash:steamhappy:
shardion assembly  [author] 30 Dec, 2023 @ 2:32am 
I looked at Nitrate's code, and it disables dust and rain in the same way that Clientside Lag Prevention does. Nitrate handles dust and rain rendering entirely in its own code, meaning mods would have to apply IL edits to Nitrate to change how it works. This ultimately means that dust and rain cannot be disabled with Clientside Lag Prevention if Nitrate is installed, but no other issues should arise.
Adolf Charles 29 Dec, 2023 @ 10:07pm 
does this work with the Nitrate mod? or are the changes incompatible?
Kyqoz 25 Nov, 2023 @ 9:05pm 
this doesnt work, i still get negative fps when fighting the devourer of gods
shardion assembly  [author] 13 Oct, 2023 @ 12:19pm 
A hotfix, v2.0.1, has been published. It fixes the mod being incorrectly marked as both-sided, instead of client-sided.