Stellaris

Stellaris

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Zoonotic Plague Fix (Obsolete as of 3.9.1)
   
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20 Mar, 2023 @ 2:42pm
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Zoonotic Plague Fix (Obsolete as of 3.9.1)

Description
For some reason, the Zoonotic Plague situation for Pre-FTL civilizations has the effects swapped for Promote the Disease and Provide Aid. This mod should fix that!

Files modified:
03_pre_ftl_situations.txt
27 Comments
Baekbok133 12 Oct, 2023 @ 12:36am 
Thank you. Maybe I was just unlucky.
perfectwing  [author] 11 Oct, 2023 @ 11:03am 
The event seems to correctly lose progress with aid now. It does still have a monthly 15% chance to kill a pop, so aid is not a guarantee of success. You can check 04_first_contact_dlc_situations.txt in Stellaris\common\situations
perfectwing  [author] 11 Oct, 2023 @ 10:56am 
Haven't played since the new patch. Gonna double check whether it was actually fixed.
Baekbok133 11 Oct, 2023 @ 1:22am 
Sorry, but it's really fix? My games still seem to die quickly.
Is pops 5 still hard to survive?
perfectwing  [author] 11 Sep, 2023 @ 11:14am 
Looks like it!
ranma100 10 Sep, 2023 @ 7:17pm 
Looks like the new patch might fix this problem.
perfectwing  [author] 24 Jun, 2023 @ 11:20am 
Still not seeing anything about this in the patchnotes.
ArchAngel 23 Jun, 2023 @ 6:10pm 
Is this fix still necessary?
Broticus 14 Jun, 2023 @ 8:30pm 
Thanks for this.
Yaddah 9 May, 2023 @ 11:57am 
Some bugs stick around for years.