Hearts of Iron IV

Hearts of Iron IV

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Reworked Air Designer
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12.175 MB
17 Mar, 2023 @ 10:21am
21 Jun @ 11:19pm
23 Change Notes ( view )
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Reworked Air Designer

Description
This mod adds new modules such as:

-Reflex Gunsight I ( air attack +5%)
-Reflex Gunsight II ( air attack +7% )
-Gyroscopic Gunsight I ( air attack +10% )
-Gyroscopic Gunsight II ( air attack +15% )
-Remote Control Turret System ( air attack +15%, air defence +15% ) for stratigic and tactical bombers
-High-Octane Additive ( speed +5%, fuel consumption +15%, thrust +10% )
-Radial engines ( less speed, more thrust but more air defence, smalled cost, more fuel consumption and weight )
-Turbocharger ( speed +7% , thrust +15% )
-Supercharger ( speed +10% , thrust +10%, fuel consumption +15% )
-Engine injection system ( speed +5% , fuel consumption -15% )
-Pressurized cockpit ( on interception and air superiority +8 agility, speed +5% )
-Engine-Mounted Cannon I ( air attack +14, weight +5) can only be installed with single inline engine
-Engine-Mounted Cannon II ( air attack +16, weight +6) can only be installed with single inline engine
-Lightweight Construction ( air defence -4, weight -3, +7 agility, build cost -5% )
-Reinforced Construction ( air defence 4, weight 2, -3 agility, build cost +2 )
-Aerodynamic pylons ( on cas and logistical strike: +15 agility )
-Drop tanks for heavy fighters ( range +300 )
-Fire Extinguishing Systems ( air defence 4, reliability +15% )
-Cluster Bombs ( CAS +10, Strat bombing +5 )
-Butterfly bombs ( CAS +8, agility -20 )

-Module for paratroopers doesent work for now unfortanatly .

Jet Special modules:
-Swept Wings ( speed +3%, +15 agility )
-Improved Compressor ( speed +3%, fuel consumption +15% )
-Supersonic air Intake ( speed +3%, thrust +5%, reliability +10% )
-Afterburner ( speed +15%, thrust +30%, fuel consumption +20%, cost +1 cromium )


Rebalance of original tech

- Hmg and cannons now have CAS modifire insted of only logistics strike
-Cannons now have a little bit more attack and more agility
-Rocket rails have incresed damage ( from 4 to 6 )
-Medium bomb bay air ground attack increased from 3 to 5, strat bombing increased from 6 to 15
-Medium bomb bay agility increased from -5 to -3, cost decreased from 6 to 4
-Small bomb bay agility increased from -15 to -3, cost decreased from 3 to 2
-Large bomb bay strat bombing increased from 15 to 30, cost decreased from 9 to 6
-Tank buster 1 gun air ground attack increased from 8 to 10
-Tank buster 2 gun air ground attack increased from 15 to 17 ( now you can intall 2 of them )
-Guided anti ship missile naval strike attack increased from 8 to 16, naval strike targetting increased from 10 to 15
-Dive brakes now also have CAS and logistics strike modifire.
-Floats and flying boat recive +15% range
-Medium airframe now have Dive brakes
-Air ground radar recive CAS and logistics strike modifire.
-Air to air radar recive air superiority modifire ( not only interception like before )
-Defencive turrets now have air defence modifire insted of only air attack
-Armor plate small defence incresed from 4 to 6
-Armor plate medium defence incresed from 6 to 10
-Armor plate large defence incresed from 8 to 12
-Non strategic materials defence incresed from -6 to -4, now reduce rubber cost by 1

-Large airframe 0 decreased from 3 to 2, defence incresed from 20 to 24
-Large airframe 1 decreased from 20 to 14, defence incresed from 25 to 29
-Large airframe 2 decreased from 22 to 16, defence incresed from 35 to 39
-Large airframe 3 decreased from 24 to 18, defence incresed from 50 to 54
-Large airframe 4 decreased from 25 to 20, defence incresed from 54 to 58

-Medium airframe 1 decreased from 10 to 9, defence incresed from 18 to 24
-Medium airframe 2 decreased from 12 to 10, defence incresed from 20 to 28
-Medium airframe 3 decreased from 15 to 11, defence incresed from 24 to 32
-Medium airframe 4 decreased from 16 to 13, defence incresed from 24 to 32

-Medium Naval Bombers

Kaiserreich version
The Road to 56 Version


Weapons and turrets stats comparison[docs.google.com]usp=sharing

Chinese localisation

If you want to talk about planes and other related stuff i have a discord Freezer#9296 and thread on pdx plaza about the mod[forum.paradoxplaza.com]

Answering a question about patches for other mods and localizations:
I don't want to do them. I have enough of work to make an update for 3 mods at the same time and don't want to spend hours updating multiple localization files in different patches.
So please if you want localizations release them as separate mods and if you want I will share the link in the description but it will be your responsibility to keep them up to date.
Popular Discussions View All (4)
1
16 Jul @ 9:19am
Some stuff about jets
Crayon_cruncher
2
4 Nov, 2023 @ 7:34pm
Some Threads
Riekopo
2
23 Mar, 2023 @ 10:13pm
Some planes modules non-sense
LordSexy
297 Comments
German Osaka 5 Sep @ 6:28am 
work with kaiserredux?
JoshBGaming 31 Aug @ 6:55am 
As soon as I saw the amount of tech my brain went, hmm; yes. very good for brain hurting as Germany indeed
DG-117 30 Aug @ 5:55pm 
Great mod, any plans for a Light Scout Planes? AKA, Recon Cameras for Small Airframes?
Freezer  [author] 14 Aug @ 1:56am 
@Lavinia Falcone yes AI use them.
Lavinia Falcone 14 Aug @ 1:23am 
Maybe I'm just blind, maybe it's just not written, but I'm interested to know if AI uses new modules? I did not observe this in the game, but I know that the AI can buy and use aircraft with modules from the mod produced by the player.
RenderedMist74 5 Aug @ 3:19pm 
is there an ultimate tech tree version?
Freezer  [author] 4 Aug @ 10:04pm 
@ACEOFHEARTS I guess that's a skill issue my man.
ACEOFHEARTS 3 Aug @ 10:39pm 
i don't think any of the stuff actually works as no matter what i do i get blitzed out of the sky buy ai interwar fighters with vanilla LMG
ferguson_bobby2000 31 Jul @ 1:23pm 
transport planes have disapeared with this mod. cant figure out why/ :/
Tundra C. 26 Jul @ 7:29pm 
Please update the KR version of this mod.