Stormworks: Build and Rescue

Stormworks: Build and Rescue

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(v1.11.5) SS Newcastle 1848 (Sinkable)
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5.982 MB
10 Mar, 2023 @ 7:20am
22 Jun @ 6:49pm
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(v1.11.5) SS Newcastle 1848 (Sinkable)

In 1 collection by mcsteve89
Great Maple Shipyards
24 items
Description
BRITISH EARLY OCEAN LINER "NEWCASTLE" 1848

(Fictional)
Built in the late 1840's, the SS Newcastle was one of the first ocean liners operating across the Atlantic. She was fitted with the revolutionary new screw propeller which proved to be superior to paddle wheels, but still retained the old-school wooden hull. She was also one of the fastest ships of the day, operating at a top speed of 13 knots. Her design, with comfortable saloon class accommodations and... habitable steerage quarters, would help pave the way for the design of future ocean liners to come.

SPECIFICATIONS

Top speed: 13 Knots
Length: 60.25 Meters
Width: 9.75 Meters
Height: 27 Meters
(Actual size in the workbench is small enough to fit in the default dock)

FEATURES

-Accommodations for:
22 Saloon class
16 Steerage
14 Crew (including officers)
-2 Double furnace boilers
-1 Two cylinder return lever steam engine
-3 Steam powered bilge pumps
-2 Cargo holds
-Interior lights, orlop deck lights, exterior lights, and navigation lights switches
-1 Compass binnacle
-4 Lifeboats
-8 Waterclosets
-2 Anchors
-1 Steam whistle
-1 Bell
-Main and auxiliary helms
-Sammy
-1 Galley
-1 Saloon with a working fireplace
-Connected dining saloon and aft lounge with cabins on either side
-Hand-made painting of the SS Great Western
-Various storage throughout the ship
-Full interior

HOW TO START

1: Go to the boiler room.
2: Turn the dampers all the way up.
3: Light boilers.
4: Once steam pressure is up, you should be good to go.

SINK SWITCHES

The sink switches are located in the Captain's cabin at the starboard (right) side of the main saloon lounge, as a keypad next to the desk.

1: A long tear open up in the keel and the ship gradually does down by the head

2: Two large explosions go off on the port side and the ship will rapidly take on water, sinking slightly by the stern

The ship is built so that it has a sort of free surface-like effect, and having certain doors open can affect how it goes down.

The port boiler will explode when the boiler room floods to a certain amount, and the second sink switch works entirely off of explosives, so having the weapons DLC enabled is recommended.

EXTRA NOTES

-The boilers are set up so that you can operate them with any number of furnaces. So you can have 3, 2, or even 1 firebox lit, and they will each result in different power outputs.
-The ship may easily list to the side if there's uneven weight. The ship is very stable, it just doesn't like sitting on an even keel very much.
-Sammy doesn't like light
-When using the bilge pumps for the first time, you need to manually crank them forward a bit as they spawn in at the end of their stroke. (You can also just use the pumps as manual hand crank pumps if there's no steam)

Inspired by the early screw steamers such as the SS Great Britain, the RMS Cambria (1844), and the SS City Of Glasgow

Discord server for checking out how the latest builds are coming along, chatting, memes, the occasional build competition and other nonsense: https://discord.gg/7Z2VWqvDwq
Popular Discussions View All (3)
1
1 Sep @ 7:32pm
Boiler Pressure Not Going Up
ieatdonutsfordinnerrr
9
20 May @ 8:35am
weather sinking not triggering in max waves
ezrad0405
7
10 Sep, 2023 @ 12:00pm
Sammy..?
Titanic Stuff, And More!
218 Comments
ezrad0405 29 Sep @ 12:10pm 
lol i just remembered that this was the first ship i used
Melone 11 Sep @ 1:39pm 
Whats the ??? switch?
my favorite newcastle since the beginning
Mustang122101 30 Jun @ 10:29pm 
Ok, She works beautifully now. Whether that holds through the upcoming updates is another thing all together.

I took the ship from the creative base all the way to one of the northern docks (120ish km, or most of her entire coal load) and had no slowing (aside from slowing caused by heavy waves and wind).
mcsteve89  [author] 22 Jun @ 6:54pm 
Right, a quick modification to the feedwater pumps seems to have done the trick. Went on an hour-long journey from Spycakes to Turtles Beach while also keeping a log that I updated every 10 minutes, saw no change in performance including after a few long blasts of the whistle.
Also fixed the issue of the fireplace smoke and added some fluid hoses on the funnel base for topping up the boilers if they get low
mcsteve89  [author] 22 Jun @ 5:05pm 
wait huh? hmm, let me see what's up
Mustang122101 22 Jun @ 3:53pm 
"Hey, I'm having an issue here with the Boilers. After going for like 30-40 Miles the Boilerpressure begins to dwindle and thus the ship becomes slower. Is there a reason why this happens and can I counter this?" - ΛNΩXIΛ

Yeah, I'm having the same issue. Can this be fixed?
mcneil_greg 6 Jun @ 5:18am 
am i the only one that has it working?
mcneil_greg 6 Jun @ 5:17am 
Bro the whistle on this sounds so god damn realistic
rotanev 27 May @ 12:02pm 
Theres an issue with the smoke with the saloon fireplace. The smoke doesnt go through the funnel but instead vents just below it? Weird issue.