Total War: WARHAMMER III

Total War: WARHAMMER III

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Lovehammer - Better Diplomacy Fix
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overhaul
Tags: mod
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238.687 KB
4 Mar, 2023 @ 6:26pm
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Lovehammer - Better Diplomacy Fix

Description
Diplomacy overhaul, focused on making friends over time instead of being stuck at 10 relations with half the map at turn 90.

• Thresholds for Friendly/Very Friendly/Best Friends increased, but buffs at each level also increased -- now investing in diplomacy with someone actually pays off in tangible ways

• Thresholds for Unfriendly/Very Unfriendly/Bitter Rivals increased slightly -- lots of people still hate you, but the granularity allows you to pull some diplomatic levers now and then

• Treaty values modified so you get a boost early on with a bigger boost as time progresses -- long treaties reward you with better diplomacy, and you can climb the treaty ladder faster if the faction is aligned with yours

• Confederation and treaties now occur faster if you constantly invest in diplomatic actions and court factions you want to confederate


Warhammer is a world where war is eternal, so war still happens as normal. You just have way more ways to make friends now.

Note: This was a mod made for personal use in coop campaigns with friends, and it made the whole experience (especially in repeated playthroughs) that much more enjoyable. I really got tired of the slow treaties and confederacy drag in WH3, so this mod helped to alleviate that.
9 Comments
Mavkyrie 18 Sep, 2023 @ 5:55pm 
Would this mod require any kind of update?
Tsu 11 Jun, 2023 @ 1:51pm 
Thank you :)
DCello  [author] 11 Jun, 2023 @ 4:39am 
All the changes are table-based, so it should be compatible with save games and removable at any time (effects may take a few turns to materialize because diplomacy in this game is hard coded to follow a curve)
Tsu 4 Jun, 2023 @ 12:40am 
Actually, is there any compatibility info at all about this mod, like can I enable/disable it in the middle of a campaign save?
Tsu 3 Jun, 2023 @ 11:42am 
Anyone know if Hecleas AI overhaul overwrites/conflicts with this mod?
RedWalrus 26 Mar, 2023 @ 7:34pm 
Is it possible to add in some options using MCT so that I can change how easy it is to confederate with this mod? Or is that a bit too much to ask? It would make the mod much much better imo
DCello  [author] 17 Mar, 2023 @ 11:01am 
That was part of the purpose of the mod 😄 I got tired of taking over 80 turns to confederate Ulthuan and go out into the world in IE, and I wanted to be done with it so we could actually go out and play in the big map.

You should be able to confederate people like Teclis and Alarielle quickly since they like you and are hard-coded inclined to be your allies, but the High Elves that don't like you would still take a while.

Not all races have an easy time confederating, either (Cathay still takes a while, though considerably less than the "180 turns or never" of the vanilla balance)
RedWalrus 17 Mar, 2023 @ 10:52am 
I like the mod, however, it might be a bit too easy to confederate other factions. I was able to confederate Avelorn as Eataine in the first 20 turns. lol
Paladinus 11 Mar, 2023 @ 1:41am 
great stuf!! Thanks for your hard work. Compatible with other mods?