Project Zomboid

Project Zomboid

557 evaluări
CQC
5
3
5
4
4
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
Actualizat
1.838 MB
28 febr. 2023 la 1:03
11 mart. 2023 la 16:36
5 notițe privind schimbările ( vizionare )

Abonează-te pentru a descărca
CQC

Descriere
Empty hands and aim
I will add new actions
Thanks for dhert's efforts


https://paypal.me/buoujiumao?country.x=C2&locale.x=zh_XC Thank you for your support!



Workshop ID: 2940213969
Mod ID: CQC
126 comentarii
watermelone 18 oct. la 13:21 
man for some reason i still have default punching animations , but at least the effect are still same
majesty1 18 oct. la 10:40 
@Arondight I don't think it would be realistic if someone moved while kicking. unless there was a third leg.
mirelblondu 17 oct. la 22:01 
That is not solid snake
Arondight 10 oct. la 7:59 
It's really cool, i just wish the kicks didn't stop you in place, very dangerous to use vs more than a couple zombie or sprinters
ERROR: General , 1728299184374> DebugLogStream.printException> Stack trace:
zombie.util.PZXmlParserException: Exception thrown while parsing XML file "C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2940213969\mods\wugong\media\AnimSets\zombie\hitreaction\..\cat_HeadLeft.xml"
Caused by:
java.io.FileNotFoundException: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2940213969\mods\wugong\media\AnimSets\zombie\hitreaction\..\cat_HeadLeft.xml (Le fichier spécifié est introuvable)
at zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:51)
at zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:72)
at zombie.util.PZXmlUtil.parse(PZXmlUtil.java:536)
at zombie.core.skinnedmodel.advancedanimation.AnimNode.Parse(AnimNode.java:95)
at
zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager.startLoading(AnimNodeAssetManager.java:16)
at zombie.asset.AssetManager.doLoad(AssetManager.java:179)
at zombie.asset.AssetManager.load(AssetManager.java:94)
at zombie.asset.AssetManager.load(AssetManager.java:74)
at zombie.core.skinnedmodel.advancedanimation.AnimState.Parse(AnimState.java:119)
at zombie.core.skinnedmodel.advancedanimation.AnimationSet.Load(AnimationSet.java:78)
at zombie.core.skinnedmodel.advancedanimation.AnimationSet.GetAnimationSet(AnimationSet.java:31)
at zombie.characters.IsoGameCharacter.<init>(IsoGameCharacter.java:536)
at zombie.characters.IsoZombie.<init>(IsoZombie.java:224)
at zombie.characters.IsoZombie.<init>(IsoZombie.java:220)
at zombie.VirtualZombieManager.init(VirtualZombieManager.java:104)
at zombie.iso.IsoWorld.init(IsoWorld.java:2458)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.io.FileNotFoundException: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2940213969\mods\wugong\media\AnimSets\zombie\hitreaction\..\cat_HeadLeft.xml (Le fichier spécifié est introuvable)
at java.base/java.io.FileInputStream.open0(Native Method)
at java.base/java.io.FileInputStream.open(Unknown Source)
at java.base/java.io.FileInputStream.<init>(Unknown Source)
at java.base/java.io.FileInputStream.<init>(Unknown Source)
at zombie.util.PZXmlUtil.parseXmlInternal(PZXmlUtil.java:417)
at zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:47)
... 18 more
#AnapaDogs FOKINF 28 sept. la 2:46 
mgs reference ??!?!?!?!? :VSnake::Miller:
Maples9909 3 sept. la 1:26 
this mod seriously screws with mod heavy games, lost 20 hrs and had to re sub and order my mods.