Project Zomboid

Project Zomboid

502 ratings
CQC
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File Size
Posted
Updated
1.838 MB
28 Feb, 2023 @ 1:03am
11 Mar, 2023 @ 4:36pm
5 Change Notes ( view )

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CQC

Description
Empty hands and aim
I will add new actions
Thanks for dhert's efforts


https://paypal.me/buoujiumao?country.x=C2&locale.x=zh_XC Thank you for your support!



Workshop ID: 2940213969
Mod ID: CQC
115 Comments
Ph1l 14 Jul @ 12:25am 
This mod is MEANT to be OP because CQC is a martial art used by the military and law enforcement.
Donald J. Trump 9 Jun @ 3:17am 
this does not work.
ReMeDy 9 Jun @ 1:36am 
@yuripulga Works perfect for me. Just remember to also subscribe to Brutal Handwork and Fancy Handwork, as it says, and ensure your mod load order makes sense.
望月无辉 5 Jun @ 6:47am 
这个MOD似乎需要前置MOD是默认设置才能生效
yuripulga 24 May @ 11:03am 
Not working for, any thing I need to do? Mod order Fancy -> Brutal -> CQC, anything else?
Meeyuk 18 Apr @ 7:43pm 
This mod is awesome and very unique, but when the roundhouse kick is used, it knocks the zombies down and they get instakilled a second later. I'm not sure if its a bug but this mod would be really cool if you can nerf the roundhouse kick a little bit and fix the bug(?). If there is any way for me to manually adjust the damage, let me know. Thank you !
stevens2222 17 Mar @ 4:51pm 
x2 to what he said @senkushi
senkushi 26 Feb @ 6:45am 
if you wanna improve this mod, maybe attach a "martial arts" skill to it or something so the more you "practice" it the better and more lethal you become. say for the first levels you can only punch and it isn't that fast or do much damage but as you level up your moves increase in power and speed while also incorporating more types of punches and kicks into the combo.
rlparker1990 28 Jan @ 8:15pm 
It would be really cool if the different attacks had different effects to balance them, and to be able to select which one, such as whether to punch, kick, or roundhouse kick. But the roundhouse kick seems too overpowered, which ties into what I said about the attacks having different effects... maybe effects isn't the right word, but what I mean is like making the kicks just a little slower, for example, but do more damage than punches. And since the roundhouse kick is a one hitter, maybe make that one slower than the normal kick to offset it? Just some thoughts, really cool mod even as is
Zeros 25 Jan @ 11:46pm 
手上拿着非武器会报错,但动作还是可以正常使用