Garry's Mod

Garry's Mod

750 ratings
[Papers Please] Grestin Border Checkpoint
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Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Roleplay
File Size
Posted
Updated
24.324 MB
24 Feb, 2023 @ 3:43pm
2 Jan @ 9:22pm
7 Change Notes ( view )

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[Papers Please] Grestin Border Checkpoint

Description
•A Garry's Mod recreation of the Papers Please border checkpoint!•

* Check in the Sandbox tab for the map (gm_paperplease)
*Accurate details and layout from the original game
*Interpretation of the hidden surroundings
*Working rolling gate and openable window
*Working detention and NEXT speaker
*Destroyable wall for riots and terorrist attacks
*Speeding cars (they're deadly so beware!)

•UPDATE 1.0•

-Fixed some brush work being able to be grabbed by the Physicsgun.
-Added a window for sniping during the terrorism attacks like in the game.
-The border wall is now breakable by an explosive, it takes two hits with a moving vehicle, and two hits with a physics prop.

•UPDATE 1.1•

*Added nav mesh.
*Added AI-Nodes.
*Fixed some clipping.
*Fixed some blocky lighting.
*Added a new glass pane for the booth (almost fully see thru).
*Increased the volume of the speakers.

-If you liked this map don't forget to rate and favourite the add-on!
-Check out my other maps, they are also worthwhile as this one
-Follow me for more Garry's Mod adaptation of games i love!
169 Comments
randomfella33 10 Jul @ 7:29am 
DISCREPANCY DETECTED
KonniBoi 24 Apr @ 1:32pm 
can the game be actually started on this map
✋☜☜ЭLLI3TER✋☜☜ 7 Apr @ 12:27pm 
piz dec а не Арстоцка, за Колечию!
Furi$ 5 Mar @ 4:37am 
Why do I have an error sky, what content is needed for the map?
Glory to Arstozka!
Саня228 2 Feb @ 10:54am 
item asylum
CombineElite19 29 Dec, 2023 @ 12:59am 
FOR KOLECHIA!
*Detonates bomb*
S3cret-G4me 17 Dec, 2023 @ 1:05am 
long live Arstotzka
E111E11E 11 Dec, 2023 @ 8:58am 
could you please add ai nodes it could be so fun
keymoinn  [author] 26 Sep, 2023 @ 6:52am 
@[VG] Lefebvre In some old graphic cards the method used in the developement of the map for implementing the sky sometimes renders it incorrectly, I have no idea how can you fix it, maybe have the highest Directx version set? Probably 12 or 11