XCOM 2
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[WotC] Mass Effect Alliance Uniform Crew Replacer Extended
   
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150.780 MB
24 Feb, 2023 @ 10:05am
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[WotC] Mass Effect Alliance Uniform Crew Replacer Extended

Description
This mod is an expanded version of Cavily's Mass Effect Alliance Uniform Crew Replacer

In addition to replacing default underlay for soldiers, engineers and clerks with Alliance crew uniforms from ME3 (courtesy of Cavily), it replaces scientists' uniforms with those ported from ME:LE, not unlike those worn by characters like Dr.Chakwas and Dr.Bryson.

This mod also replaces the outfits for Dr.Tygan, Shen and includes an Alliance Officer's uniform for Central (who I couldn't get to spawn in Debug for a screenshot, but the uniform worked fine when tested on soldiers, so just trust me on this one)

Oh, and those Scientists you pick up on your Council missions? Yeah, they're wearing their own version of ME scientists' outfits, complete with Advent insignia, suitable for Advent defectors they're supposed to be.

COMPATIBILITY

Not compatible with other mods that replace the crew uniforms.


FAQ

"My scientists and engineers have invisible bodies, how do I fix this?"
Open up your console and input in the command FixAvengerCrew, then unassign and reassign the engineers / scientists.


CREDITS

Bioware/EA for developing/publishing the Mass Effect series.

Cavily for the original ME Crew Replacer and replacement method reference.
Lord_Poncho57 for his "Advent Crew Replacer" mod, which I used as a reference when it came to replacing Tygan, Shen and Central
spart's 'Legacy Base Uniforms' for the Fixavenger Crew command
And me, Scout Trooper, for porting over scientists' uniforms as well as the dress blues for Central.
9 Comments
VirtuousParagon 24 Jan @ 12:00pm 
I wanted all the replacements except Tygan, Shen, and Central but when I commented out their entries in the ini nothing changed?
TotalKhonest 8 Apr, 2023 @ 3:29am 
@Scout Trooper

Just FYI and other users:

I've tested it with "Wear Armor on the Avenger" and it works prefectly fine. The latter mod doesn't affect engineers and scientists, they show up in the uniforms.
Grei Shoutmon 27 Feb, 2023 @ 4:45pm 
Definetly trying this out in my next fresh playthrough, great work!
Komissar Gebet 25 Feb, 2023 @ 12:33pm 
@Scout Trooper
Honestly, it's been quite some time since I last played XCOM.
I currently have tons of new mods which I need to organise into working "build".
As for the mod, I really don't remember whether it was that mod, unrestricted customisation or some other combination of mods, but I did make scientists and engineers look like in character pool.
Scout Trooper  [author] 25 Feb, 2023 @ 12:11pm 
@Komissar Gebet, It should be broadly compatible with Wear Armor on the Avenger mod by RealityMachina, I haven't tested it with engineers/scientists, though - didn't know it even has that functionality!

Generally speaking, when it comes to scientist/engineer outfits, this only affects their basic gear, so anything that overrides their costumes should, in theory, still work - but if you experience some issues due to incompatibility, let me know!
Komissar Gebet 25 Feb, 2023 @ 9:33am 
Is there any chance there would be a compatibility patch with the wearing-armor-on-avenger mod? It makes soldiers and custom (i.e. from character pool) engineers/scientists wear their non-standart customisation props.
Knux-Lux 25 Feb, 2023 @ 7:13am 
rad
Friday 24 Feb, 2023 @ 2:15pm 
wow thanks!
Cavily 24 Feb, 2023 @ 12:05pm 
Awesome!