Sid Meier's Civilization V

Sid Meier's Civilization V

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Additional Ancient Ruin Rewards
   
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1.987 KB
30 Jul, 2014 @ 5:46pm
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Additional Ancient Ruin Rewards

In 1 collection by Tomatekh
Tomatekh's Utility Mods
8 items
Description
This is a minor XML mod which activates several Ancient Ruin (Goody Hut) rewards programmed into the files but disabled in the standard game.

It adds:

-Makes visible a nearby (invisible) Strategic Resource
-Grants your Unit +10 XP
-Heals your Unit (Unit must have at least 50% damage to trigger)
-Grants a Warrior (Emperor difficulty and lower)
-Grants a Scout (Prince difficulty and lower)
-Spawns a Barbarian (Prince difficulty and higher; can only be triggered by non-Scout units)

As all the tags exist in Vanilla through BNW, I assume this mod will work with any version of Civ V. However, it was only tested in BNW. All of the bonuses appear to trigger (some more frequently than others) and are compatible with the Pathfinder’s unique ability.

I also made some minor stat adjustments and copy-editing of the included text, but for the most part the mod activates unused abilities and text unchanged from what's incuded in the files. This mod does not edit the apperance rate of Ancient Ruins.