RimWorld
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Life Support Continued [1.1+]
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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1.790 MB
21 feb 2023 om 17:17
1 jun om 10:50
7 wijzigingsnotities (weergeven)

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Life Support Continued [1.1+]

Omschrijving
Life Support

Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase mod compatibility.

Building the Life Support System

Research the Vitals Monitor
Research the Life Support System
Build it from the 'Misc' Architect tab

How the Life Support Hediff works

In the current implementation, any number of organs can be removed, with the exception of the brain, without the pawn dying. However, if a pawn missing an internal organ loses connection to the Life Support System or is removed from the bed, they will die instantly. Only conditions that would kill the pawn in the vanilla game will cause them to die, upon removal from Life Support. The Life Support hediff will be applied to any pawn in a bed adjacent to the Life Support System.

How you utilize this machine is up to you; you can use it to ruthlessly harvest the organs of hapless victims, or use it as a temporary stopgap before getting a replacement organ. Perhaps you'll use it for both of those purposes!

Does not prevent death from other causes such as bleed out or overdose and removing a colonist's brain will still kill them.

Changes from Questionable Ethics

New art for the Life Support building
Life Support Hediff won't be cured by Healer Mech Serum
Life Support System building research now requires Vital Monitor as only pre-requisite
Can I use this on an existing save?
Yes.

If you built the Life Support System in a save with Questionable Ethics enabled, the building will function after adding this mod. Same deal with the Life Support hediff.

Compatibility

This mod makes no changes to vanilla defs. It should be compatible with virtually everything. Specific compatibility notes below:

Works very well alongside Death Rattle
(prevents pawns from dying immediately if power is cut)

All mods that add beds - No changes/patches required
Combat Extended - Untested(probably works)


Non-Steam Version

github[github.com]

Credits

Original Mod can be found at: https://steamproxy.net/sharedfiles/filedetails/?id=2036610942
https://steamproxy.net/sharedfiles/filedetails/?id=2206107940
Revolus - Fan Update for 1.1
KongMD - XML, C#, Art
ChJees - Concept & implementation in the mod 'Questionable Ethics'. Used with permission.
Deadmano - Implementing linkable facilities
78 opmerkingen
Digit4lC4m 1 jul om 1:59 
The entire tile underneath the Life support system turns black if it is placed facing south. Seems like a minor texture bug.
cat2002  [auteur] 30 jun om 9:22 
It is marked as compatible with 1.5 so... yes?
Darian Stephens 29 jun om 20:06 
@rusttgamer420
I've been using it on 1.5 just fine. It keeps pawns alive when it needs to, so that's good.
rusttgamer420 29 jun om 16:50 
Dose it work well on 1.5
cat2002  [auteur] 29 jun om 10:25 
What version of death rattle are you using?
TheBronzeWarrior 29 jun om 2:27 
dont know if this is intended but putting someone who is already suffering from something like liver failure will not do anything. it is only useful to harvest organs? can u fix? (using death rattle)
Darian Stephens 3 jun om 9:12 
And on Pastebin or something, instead of several comments.
cat2002  [auteur] 3 jun om 7:23 
Please provide the entire log, not just the errors.
cat2002  [auteur] 30 mei om 9:28 
Please provide the log generated using the share log button added by hugslib.
Moissca 30 mei om 3:10 
Thank you for your reply.
When I rotating or moving my ship,everything will disappear except the walls and doors when there is a life support on this ship. And when I demolished the life support on it,the ship can be rotate or move correctly.
And the player.log report errors that life support have something deficient and it cause error when SOS2 try to rebuild the ship.