RimWorld

RimWorld

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RimTrek (Continued)
   
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Mod, 1.4, 1.5
File Size
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6.448 MB
21 Feb, 2023 @ 6:06am
3 Apr @ 10:16am
3 Change Notes ( view )

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RimTrek (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
437 items
Description
Original mod by MattDanW
https://steamproxy.net/sharedfiles/filedetails/?id=2039819187
If the original author requests it, I will remove this update.

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Star Trek Races and SRTS Enhanced are no longer required, but will integrate if present.

Uniform and helmet is now dyeable.

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Original mod notes (1.1):

Shuttles Incoming v0.4
This mod adds Star Trek themed Hazard Team items into the Rim, increasing the survivability of your stranded Away Team. Building on the excellent Star Trek: Races mod by Juvia.

Currently adds Star Trek Voyager Elite Force inspired pawn Hazard Suits. The Hazard Suit is a significant improvement over standard uniform, offering heightened environmental protections while ensuring maximum manoeuvrability and ease of movement. To increase utility, the suit also includes a personal transporter buffer, greatly increasing carrying capacity.

Version 0.2 has added matching helmets. v0.25 corrected an XML error with the new helmets, these will now load as they should.

Version 0.3 Adds 12 Federation Weapons to your arsenal.

Version 0.4 adds Star Trek Shuttle of various sizes. These are texture replacers for NECEROS’“SRTS Expanded”, [no longer required, textures will be replaced if mod is found] Massive thanks to NECEROS for helping me trouble shoot some patch files while trying to get my replacements to work.

Any bug reporting or suggestions, please comment on the steam workshop page.
11 Comments
mattdanw 26 Mar @ 4:25am 
Yeah the Type 2 phaser was just a skin replacement for the one included with Star Trek Races so the hand phaser never had any dedicated code as in the original mod the research and weapon code were pre-existing dependencies.
doriansachio 15 Sep, 2023 @ 7:19pm 
I found the issue with the Type 2 Phaser. It is missing the actual code the other weapons have.

The actual code is too long, but if anyone wants to message me I can provide it and tell you where to put it until the mod is fixed.
Zaljerem  [author] 6 Aug, 2023 @ 6:04pm 
I'll check it out. Also, I've grabbed the shuttle textures from the original mod and will be working on Vehicle Framework compatibility ...
tolaburke 2 Aug, 2023 @ 9:06pm 
Of course, the risk with enabling something like this is having it used against you....I don't wanna fight raiders with a TR116...
tolaburke 2 Aug, 2023 @ 8:15pm 
It's true: The 'Type2 hand phaser' isn't in the research list. The advanced is, the basic isn't.
Sanguinius 19 Mar, 2023 @ 9:17am 
Hand phaser isnt spawning??
Zaljerem  [author] 21 Feb, 2023 @ 10:43am 
@mattdanw Thank you for the original mod, and being ok with me updating it!
Uriel Septim VII 21 Feb, 2023 @ 10:42am 
ty
mattdanw 21 Feb, 2023 @ 10:39am 
Thank you @Zaljerem for reviving my mod. Much appreciated and thanks!
Zaljerem  [author] 21 Feb, 2023 @ 9:19am 
You'll need SRTS Enhanced for the shuttle texture replacements.