Arma 3
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Valley of Warriors (SP/COOP)
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Tags: Tag Review
File Size
Posted
Updated
617.228 KB
10 Feb, 2023 @ 9:56am
5 Apr, 2023 @ 12:57am
4 Change Notes ( view )

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Valley of Warriors (SP/COOP)

In 3 collections by BlackFox
BlackFox's Arma 3 Scenarios
67 items
BlackFox's Infantry Assault
19 items
BlackFox's Armored Branch
11 items
Description
The invasion of Altis is in full swing. Join the AAF attack on a key NATO position in a valley near the town of Abdera to stop the march on main AAF air base.

The town of Abdera is the only thing stopping the AAF from breaking through NATO logistical lines. Unfortunately, it lies in an easily defended valley. The AAF infantry will have to face entrenched NATO positions with only limited armor and artillery support. The battle... will not be easy...

Objectives in the mission:
-Perform reconnaissance and mark targets for artillery.
-Assist AAF infantry in reaching Abdera.
-Eliminate NATO forces in the town.



Roles available in SINGLEPLAYER:
-Leader of a Recon/Sniper team.
-Commander of a FV-720 Mora IFV.

IMPORTANT TIP FOR IFV ROLE!
NATO will have well placed AT weapons in Abdera. Please eliminated them before giving signal to attack by main force and use your thermals and range advantage to eliminate them. Otherwise You won't have a good time.
You can even eliminated them using sniper team and them switch to IFV since you have that oportunity until you give signal for main infantry attack.



Roles available in MULTIPLAYER:
Both Sniper Team as well as Mora IFV are fully playable and on top of that 7 men infantry squad is available for players.

Both revive and respawns are available for COOP.



NO MODS OR DLCS REQUIRED.
IMPORTANT NOTE:
This mission now has optional Western Sahara CDLC support.
If you choose to enable it, several new weapons will become available and the XMS Rifle will appear in the hands of some NATO soldiers in Abdera.



Procedural generation is used in the mission to make it fresh and interesting on every playthrough.

Most aspects of this mission are in some way affected by randomization.
The positions of the NATO fortifications and the sectors of the town they occupy are randomized.
enemy and ally equipment, time of day and a few other minor aspects are also randomized.



COOP mode is available for up to 14 players.

It's a longer mission. Takes between 45 - 60 minutes to complete.
20 Comments
Komodo 19 Jul @ 6:09pm 
fantastic mission, really highlighted snipers' role
ty
BlackFox  [author] 21 Jul, 2023 @ 11:40pm 
ItzDoodle . No problemo. :>
ItzDoodle 21 Jul, 2023 @ 4:00pm 
Thank you haha !
BlackFox  [author] 21 Jul, 2023 @ 1:36pm 
ItzDoodle , I have 7k hours and I'm still learning too. xD

I did it by use of addGroupIcon [community.bistudio.com],
setGroupIconParams [community.bistudio.com] and
setGroupIconsVisible [community.bistudio.com]. :>
ItzDoodle 21 Jul, 2023 @ 1:31pm 
Yes, how did you add that? I am still learning arma's editor mechanics :D
BlackFox  [author] 21 Jul, 2023 @ 5:56am 
ItzDoodle do you mean those NATO style icons moving with units on map or something else?

Everything in my missions is made with vanilla Arma 3. :>
ItzDoodle 21 Jul, 2023 @ 5:48am 
How do you track your blufor squads on the map, is that an addon or is that an option on the vanilla arma 3
BlackFox  [author] 30 Jun, 2023 @ 6:49am 
Juba thanks. :>
Juba 30 Jun, 2023 @ 6:09am 
one of the best according to gameplay
BlackFox  [author] 10 Apr, 2023 @ 9:09am 
#SkillIssue