Project Zomboid

Project Zomboid

282 ratings
Anthro Zeds
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9 Feb, 2023 @ 11:53am
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Anthro Zeds

Description
Adds Anthro Survivors (the "Furry Mod") to zombies!

You can find the Scaly version here: Scaly Zeds
Note: Do not use both versions of the mod together. The Scaly Zeds mod already adds Anthro Zeds as well.

Sandbox Options added for base spawn chance of Anthros!
(Thanks to Jezithyr!)

(There is a known issue with zombies spawning with multiple species and it makes a sort of hybrid of them. This is less common if the base chance is set lower than 100% as Zeds don't spawn with Fur every time.)

Code used from original Anthro Zeds mod.


Workshop ID: 2930890411
Mod ID: AnthroZeds
Popular Discussions View All (1)
4
22 Apr @ 7:54pm
Code that automatically adds all Anthro Survivors species to zombies
Coldsteel
99 Comments
Geno Cidra 26 Jul @ 3:03pm 
this mod makes me feel like notim portant when he pissed his pants in third grade and 17 years later became the ultimate edgelord to scrape the earth of it's filth
Maiden 19 Jul @ 3:15pm 
edge,
lord
MantisLord 3 Jul @ 9:44pm 
im using this so an anthro survivor model doesnt seem out of place lol
LocalBread 24 Jun @ 10:01am 
Thanks for this mod, 10/10. (Not an anti-furry, I just like the mod :3) :captainsmooth:
EVIL goob 23 Jun @ 6:55am 
firebombs are looking more promising then ever
>opens comments
>its all edgelords
ok fuckwits zomboid is based on cataclysm: dark days ahead that lets you basically mutate to become a furry, be smarter guys
HARRAWISH 13 May @ 11:07am 
i once spent a day ingame luring a zed to my isolated base and into my shed but when i rejoined the save it dissapeared T_T
GHOST 8 May @ 7:50pm 
now i dont fell sad when shoting at everything, now i have fun on every kill that i do
Coldsteel 12 Apr @ 12:54pm 
I figured out how to prevent humans from spawning. Since anthro races are treated as underwear fursuits, and zombies can select between those and the usual array of undergarments, if they happened to pick goofy print boxers then they can't wear a fursuit. But because the deceased variant is technically a bandage, zombies can wear multiple fursuits at a time.

To remove humans you must forbid zombies from selecting normal underwear, to that end you can either reset UnderwearDefinition entirely or set chanceToSpawn = 0 in each element. As for multiple fursuits, you can simply use the original, live variant (without the _Deceased suffix). They're identical anyway, except the live variant is a Fur and the deceased variant is a Bandage.
i feel way better causing mass homicide