RimWorld

RimWorld

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Flamethrower Revamp for Combat Extended
   
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Mod, 1.4
File Size
Posted
346.328 KB
6 Feb, 2023 @ 11:09am
1 Change Note ( view )

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Flamethrower Revamp for Combat Extended

In 1 collection by Keshash
Combat Extended things that I wanted
10 items
Description
Overview

Makes flamethrower projectiles split upon impact. Instead of it being a flame machinegun, it's now a flame auto-shotgun.

Damage should roughly stay the same, if a little smaller, but area of effect is now bigger.

How it looks in game:
https://streamable.com/w4zqmy

Credits
Keshash - XML
3rd Crusade - public relations

Related
Flamethrower improvement mod for vanilla:

«Stronger Flamethrowers»

Want to support my modding endeavors? Consider throwing some coins my way. In times of war, every penny helps.
[ko-fi.com]
Popular Discussions View All (1)
2
1
1 Mar, 2023 @ 1:40pm
Feedback section for dmg number/bugs etc
Get Donked On
3 Comments
Basa 25 Feb @ 6:54am 
Just wanted to second what HIVEMIND said.

Love this mod but it took me quite a while to narrow it down as the cause of the red errors. Any chance of a fix?
HIVEMIND 27 Dec, 2023 @ 2:36pm 
remove screenShakeFactor from the patchdef throwin 2 red errors ty
Get Donked On 26 Aug, 2023 @ 6:14pm 
VVE bunsen flamethrower revamp?