Barotrauma

Barotrauma

105 ratings
Ultima Mortis Maximus (Warhammer 40k)
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1.025 MB
3 Feb, 2023 @ 12:20pm
6 Jun @ 4:29am
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Ultima Mortis Maximus (Warhammer 40k)

In 1 collection by BLooD MeaT
URS shipyard
6 items
Description
For the glory of the Emperor of Mankind and Holy Terra, crush the enemy in these accursed waters.
The submarine is configured to play with bots. No mods.
Version for mod here: https://steamproxy.net/sharedfiles/filedetails/?id=3264445603&searchtext=warhammer

Two versions Maximum and Lite. 2602 items and torpedo vs 2247
-66x25m
-horizontal speed 16-24
-30.000cr

Captain's bridge:
- management of engine batteries and auxiliary batteries
- shutdown energy of ballasts
- switchable travel mode (with battery consumption for full power or economical)
- anterior and posterior perescoping
- activation of 4 coils
- security post with cameras and alarm system
- blocking the bridge, arsenals and entrances to the submarine
- longrange weapons control center(2 torpedo and railgun)
- control of internal turrets
- a cage with criminals or artists to amuse the officers

Engine bay
-two large engines connected via batteries, without battery consumption, will accelerate the boat to 16, at full power up to 24

Reactor deck
-no additional automation on the reactor, be careful when filling batteries and firing from a special gun.
- emergency brigade post: status monitor, fire detector and oxygen shutdown.

Gun compartment railgun
-switch for quick change of projectile type

Cargo bay and workshop
-Warehouse for 24 drawers and 2 large cabinets
-fabricator and deconstructor
-status monitor

Ammunition depot
-large, useful in long swims
-located next to the warehouse and workshop

Main gun deck
-a fully upgraded ship allows you to fire in almost all directions, but monsters that get too close may not be in the affected area
- two built-in installations of coil guns with manual and automatic convergence
-quick access to the arsenal and the captain's bridge
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medical bay
- fabricator
- research terminal

Security cameras by BoomMicGuy
18 Comments
BLooD MeaT  [author] 9 Jun @ 7:32am 
No.
The Red Bard 9 Jun @ 7:30am 
Do I need the W40K mod for this or no?
BLooD MeaT  [author] 10 Mar @ 12:34pm 
There is a fire control station above the captain. As far as I remember, you need to pull the left switch and aim with the sonar.
Xel'Naga 10 Mar @ 10:01am 
i have a question...
How to control the railgun on top.?
Plz rep me
BLooD MeaT  [author] 8 Nov, 2023 @ 10:46am 
I haven't played for a long time, but the bots worked well on release. I don't recommend it for solo anyway, ship is pretty big.
CyberWire 7 Nov, 2023 @ 11:20am 
how well do bots manage on this ship? I know some modded ships have pretty good pathing and others its a nightmare and should just be used for multiplayer
BLooD MeaT  [author] 23 May, 2023 @ 3:42am 
It's drone, so you can recover it on outpost. Ammo is not recovered, you need to reload manually.
Matt92099 22 May, 2023 @ 10:56am 
How do you retreive the torpedos?
BLooD MeaT  [author] 21 May, 2023 @ 1:05pm 
This is a railgun. In direct mode, shoots at a very thick wall and hits targets with an explosion.
In bombardment mode, it will make a volley down, effective against submarines.
Matt92099 20 May, 2023 @ 4:39pm 
Bombardment will fire what if its 70 meters below it? and if it means the torpedos wouldnt it mean in front not below it?

can you explain what bombardment vs direct means