RimWorld
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Outer Rim - Old Republic
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Mod, 1.4, 1.5
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1.920 MB
2023년 2월 1일 오전 7시 08분
2024년 4월 4일 오전 9시 26분
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Outer Rim - Old Republic

Neronix17님의 2 모음집
Outpost 21 Mods
아이템 50개
Outer Rim
아이템 17개
설명
This module for the Outer Rim series of mods covers anything specific to the Old Republic era. Currently includes weapons, apparel and factions. Comes with scenarios too for starting as those factions. The factions themselves are done and will not receive any new content in future updates.

To make it clear, no this is not pulling from 'The Old Republic' MMO at all, only Knights of the Old Republic. Occasionally references were used from the MMO, like the initial blaster shapes for the two factions, in cases where KotOR models were too poor to reference.











Aside from anything listed for Outer Rim - Core I am not aware of any incompatibilities.


I have done a decent amount of testing myself, but things will of course slip through the gaps. So...

If you have an issue to report you MUST include a HugsLib log (Ctrl+F12) or I can't help in most cases.


  • I have this great idea, will you do all the work?
    Nope, I have enough I want to do.
  • Does this mod follow Legends or Canon?
    The mod series follows its own lore as neither translates perfectly to RimWorld, that said it's primarily based on Canon with Legends where I want to include it, and rarely some fanon.
  • Why can't we have the All-In-One too?
    I'm not maintaining two versions of a mod and modularity is better for users with how RimWorld loads things.
  • How long has it taken to do all this by yourself?
    It's been in development since early 2019. So, a while.
  • Is this a Total Conversion?
    Nope! You can absolutely play it as one if you want to, but the end goal is more of an extension than replacement.
  • I can't find a specific building in the architect menu tab!
    This is one of the mods using my new sub-category system, which allows many more items to fit into a single architect tab, use the sub-category button to navigate the list of sub-categories.


- Neronix17 - Art, XML & C#.
- Lucasfilm & Disney for the basis of this mod, Star Wars. All of it.

(CC BY-NC-ND 4.0)[creativecommons.org]

[www.patreon.com]
댓글 45
SkeL 2024년 5월 12일 오후 7시 00분 
They are shooting the Beggars on sight :(
paintballfr7 2023년 11월 30일 오후 8시 46분 
Neither the Sith or Republic scenarios are appearing I thought maybe it was a mod conflict however I ran the game with only the necessary mods and they still weren't there
Neronix17  [작성자] 2023년 11월 8일 오전 6시 46분 
@Celius - No interest at all. I'm very explicit about that already in the description. As far as I'm concerned this module is done, only additions left for the era will be in other modules and patched in as needed.
Celius 2023년 11월 8일 오전 3시 19분 
For the old republic era, would you like to make the Reconstitued sith empire at some point? The one from Star Wars the Old Republic MMO game
Neronix17  [작성자] 2023년 10월 29일 오전 8시 33분 
@Dr. Necromantic 1 - Those actually aren't meant to spawn yet, but it'll be fixed in a bit anyway since I'm about to do a big update push for a bunch of the Outer Rim mods.
Dr. Necromantic 1 2023년 10월 29일 오전 8시 32분 
Having texture issues "Failed to find any textures at OuterRim/Animals/Gizka/Dessicated_Gizka while constructing Multi(initPath=OuterRim/Animals/Gizka/Dessicated_Gizka, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
"
teoring 2023년 7월 20일 오후 8시 56분 
how to make a pawn an officer?
Pleasant Peasant 2023년 5월 8일 오전 6시 32분 
Ah I see, thanks for clearing that up do you have any plans to add droids to this mod down the line?
Neronix17  [작성자] 2023년 5월 8일 오전 6시 20분 
@Pleasant Peasant - If you mean the old all-in-one version that was on 1.3, yes, this mod you're commenting on specifically though, no.
Pleasant Peasant 2023년 5월 8일 오전 6시 10분 
I know, I can't remember if it was this mod or another mod that had HK Droids.