Sid Meier's Civilization VI

Sid Meier's Civilization VI

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CWJN's Alabastros
   
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63.199 MB
30 Jan, 2023 @ 4:17pm
29 Sep, 2023 @ 5:46pm
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CWJN's Alabastros

Description
Adds Alabastros as a playable civilization led by Commander Cecilia Bellegarde. Requires GS and RF. Commissioned by https://steamproxy.net/profiles/76561198268960231/

GAMEPLAY:
Leader Ability - Flight of the Valkyries
- Melee, ranged, and anti-cavalry units can fly up to 3 tiles away while standing on an Artemis district, increased to 4 tiles once Cecilia has the Military Engineering technology unlocked, and 5 tiles once the Military Science technology is unlocked.
- All units gain +2 combat strength per alliance.
- All alliance types provide shared vision.

Civilization Ability - Righteous War
- Accumulate no war weariness.
- Gain double the regular amount of diplomatic favour for winning emergencies.
- When declaring a liberation or protectorate war, units gain +2 movement and +5 combat strength for 20 turns.
- Upon liberating a city, gain +75% gold and faith for 10 turns, and +25% boost in production to all wonders being built in all cities.
Unique Building - Nest
- Replaces Hangar building
- Strategic resource stockpile increased by 5 (on standard speed).
- Grants +1 influence point per turn and 1 amenity.
- When completed, spawn a free Military Engineer.

Unique District - Artemis
- Replaces Encampment district.
- +5 Loyalty to its city.
- 20% of the production cost of a unit built by its city is granted as culture.
- +1 Amenity
- +2 Sight range for units standing on its tile

Unique Unit - Valkyrie
- Flying unit unlocked at Flight tech.
- Same stats as Fighter, but +2 movement, +2 sight, and +2 range.
- Only purchasable with Faith.
- No strategic resource cost.
5 Comments
Zenith 7 Jun @ 10:02am 
Not working :(
Rickey023 25 Jul, 2023 @ 5:48am 
It’s an OC but I have thoughts of making it into a comic
尊者 25 Jun, 2023 @ 7:06pm 
Interesting LA - what game/anime is this based on?
Rickey023 1 Mar, 2023 @ 8:07pm 
Big changes!
Flight of the Valkyries:
- Reduce flight ability to +3 tiles instead of 4 but will increase the flight range by an extra +1 tile for each military building tech unlock (max 5). Note that the ability allows units to fly pass mountain ranges if encampment is placed close.
- Reduce combat strength gained from alliance from +3 to +2 (max +10 CS).

Righteous war:
- Took away +5 combat strength from Liberation war bonus. No movement penalty has been added instead.
- The civ will now earn bonuses for liberating a city that includes an increase of faith & gold as well as production bonus for wonders.

Nest:
- Receiving the diplomatic favor from the building was too OP at the mid game while also stacking other means of gaining favor. The building has been moved from the Armory to the hanger as a late game opportunity to earn more.
- Added +1 amenity to the benefits

Artemis:
- Reduce the loyalty bonus from +10 to +5.
Rickey023 30 Jan, 2023 @ 8:28pm 
What makes this Civ unique is that it focuses on diplomatic victory through military action. Supportive and counters war mongers head on. Most buffs are movement so you can get to allies in need quickly.