Project Zomboid

Project Zomboid

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Renewable Axes
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2.085 MB
28 Jan, 2023 @ 12:16am
30 Jul, 2023 @ 7:13pm
19 Change Notes ( view )

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Renewable Axes

Description
A solution to the scarcity of axes when you want to roleplay your fireman job.

This is a mod that incorporates the removal of Axe heads to maintain it's condition and sharpness.

You can sharpen the head, build new handles, get maintenance xp for keeping your axes in good condition.

Essentially everything this mod adds you can find in the crafting menu if you search for "Axe."

Sawing heads off of axes lowers it's tier (3 tiers total, including base), which can then be sharpened for xp to return it to it's higher tier. Lower tier axes do less damage, and blunt axes function as blunt weapons.

Everything has been balanced around what I find to be "not easy, not convenient, but nice to have."

(IF YOU SEARCH "AXE" IN THE CRAFTING MENU AND FILTER ALL YOU'LL FIND BASICALLY EVERY RECIPE BESIDES THE WHETSTONE)

Recipes:
Axe Handle = Plank+Saw; Carpentry 2
Wood Axe Handle = Log+Saw; Carpentry 3
Hand Axe Handle = TreeBranch+Saw; Carpentry 1
Whetstone = 2 Stones (Sharp or not) + Hammer + Knife + Water; Carpentry 3


Removing Axe Heads require a Saw and Carpentry 2

Crafting an Axe (All Types) requires a Head+Handle+Nails.
Making a fresh, fully sharpened Axe requires significant Carpentry skill, 6 being the highest for the regular Axe.
Dull and Blunt Axes have lower skill thresholds, with 1 being the lowest for the Blunt Hand Axe.

Sharpening Axe heads can be done while removed or while still attached. You will use a whetstone as the tool to sharpen the heads. Your maintenance level affects your ability to sharpen back up to max tier (being just the normal tier). (I plan on adding a tier higher than base soon!).

The purpose of removing the head is when the Axe itself is fully broken. Eventually I plan on making custom Axe handle skins to make this more purposeful but as of now it's just more of "if you want to" or if your Construction level is not high enough to sharpen your Tier of Axe

Sharpening is also gated behind maintenance levels with 4 being the highest.

I'm still looking to change around some of the values later on, but right now it's the first release so I haven't had much time to play around with it yet to see if I want to change anything. Suggestions are more than welcome too!


ToDo:
Add Smithable Axe Heads;
Add Custom Sounds;
Change XP gained from using Blunt Axes to also gaining Blunt XP;
Alternate Handle Skins for customization.


Workshop ID: 2924674708
Mod ID: RenewableAxes
Mod ID: RenewableAxesBWPC

If you feel like supporting me, you can do so here!
[ko-fi.com]
Popular Discussions View All (1)
4
31 Aug, 2023 @ 9:44am
Bugs and Mod Conflicts
Araelynn
153 Comments
Deadbabyguadelupe 24 Oct @ 6:47am 
Is this removable?
Fracix 5 May @ 1:41am 
what the hell this is sick i need this thank you
Araelynn  [author] 3 May @ 12:22pm 
<3
blackhawk700 3 May @ 11:42am 
Yes sorry it took forever but we solved it - in case anyone else sees this DO NOT use US Military Pack (Build 41) with Brita’s etc
Araelynn  [author] 27 Apr @ 8:53pm 
@juanpi_pro11 You craft it, you can search for items in the crafting menu and it'll show you the recipe

@blackhawk700 This should not affect guns not spawning.
juanpi_pro11 27 Apr @ 7:45pm 
where do you find whetstone, I add the mod to an existing server and I dont know where to find whetstones
blackhawk700 12 Apr @ 6:49pm 
@araelynn
blackhawk700 12 Apr @ 6:48pm 
What load order should this go in with Brita’s/gunfighter? Could it be the reason brita guns arnt spawning?
Bow-Tied Engineer 11 Apr @ 10:44pm 
This is so much better than the other axe repair mod. The hand axe in that needs a metal handle, which just isn't how normal axe handles work, and for some reason making the wooden axe handle consumes a knife instead of using the knife as a tool. I'm going to swap over now that I've found this one.
Araelynn  [author] 3 Feb @ 1:48pm 
@barry Yes, you can