Project Zomboid

Project Zomboid

995 ratings
More Smokes
23
4
5
5
7
10
8
8
3
4
2
3
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
12.099 MB
25 Jan, 2023 @ 9:59am
9 Oct, 2023 @ 2:58pm
14 Change Notes ( view )

Subscribe to download
More Smokes

Description
MORE SMOKES - CANNABIS AND TOBACCO
A large effort was put into the development of this mod to put out a high quality production that functioned effectively to bring you the full experience.

This experience includes the following Mechanics:
  • FARMING
  • DRYING & CURING
  • PROCESSING PRODUCTS
  • USABLE TOBACCO
  • USABLE CANNABIS
  • EDIBLES
  • PIPES/HOOKAHS/BONGS
  • CUSTOM CULTIVATION SKILL
  • CUSTOM TRAITS
  • STONED MOODLE
  • FLEXIBILITY THROUGH SANDBOX OPTIONS

FARMING
Grow tobacco and three different strains of Cannabis


PROCESSING
After cultivating your crops to a harvestable stage. You can work through the simplified drying and curing process. Once that is completed you will get some products you can then make into smokable or edible options.


USABLE PRODUCTS
With processed goods, rolling papers, or tobacco wrap you can make yourself a wide arrangement of things that fit your stoner needs.


PARAPHENALIA
One of the easy routes is taking your buds directly to some glassware. It removes the step of needing to wrap things but you are going to use a little bit more loose materials



STONED STATUS

All Cannabis products have the ability to increased your stoned stat. As it increases you will become more stoned. This status will decrease over time. Factors that impact this are in game settings / length of day / this mod sandbox options. Will require the moodle framework for core features

POSITIVE BENEFITS
NEGATIVE IMPACTS
  • Reduction of Boredom over time
  • Reduction of Unhappiness over time
  • Reduction of Stress over time
  • Reduction of Pain over time
  • Will increase thirst over time
  • Will increase hunger over time

Custom Traits

STONER
PARANOID TOKER
  • +1 to cultivation skill starting out
  • Learn all basic recipes
  • 20% increase on stoned benefits
  • 20% reduction of thirst and hunger rates while stoned
  • Will lose stoned status more quickly
  • Will gain stress instead of losing it when consuming cannabis
  • Gains a large chunk of panic when consuming cannabis
  • When stoned panic reduction is decreased making it last longer
  • Will not receive the benefit of stress reduction while stoned

Sandbox Options
One of the important factors was the flexibility to use this in most environments. It was important to allow you to manage your loot and spawn rates plus configure the speed/strength of the stoned status.
  • Loot Distribution is managed by (Loot Setting * Spawn Multiplier * rarity). Rarity can be found in the loot lua file but is between 1 and .01

  • Stoned Increase and Decrease will specifically manage the value change amount over time. This is mostly to accommodate time settings. 1 hour standard fits the default 2 value. If you played a 2 hour setting then 4 would be best. In the end its up to you

  • Munchies multiplier impacts the amount changes to thirst and hunger stats while under the stoned status

  • Stoner Perk and Paranoid options impact the custom trait influences while under the stoned status

  • Rare magazines are for stronger variants. These are meant to be read only once so they will be removed from your inventory after learning the recipe

  • Ability to change the amount of harvest gained

  • Influence the time it takes to grow, rot, or dry, these settings will require a restart and will only impact new items

  • NEW OPTION to turn off natural spawns of tobacco or cannabis items. This allows for removing cannabis and keeping only tobacco or the opposite of only cannabis and no tobacco. It influences the items in the smokes kit too.


Additional Information
The mod was tested in various environments but there is no possible way to accommodate every single mod or server setup. There should be no expectations for cross compatibility on a larger scale among the pool of mods for this game. On that note, much of the content was intentionally designed to fit its own module well but other farming mods and other mods that influence the onEat Cigarette function may be impacted (how and to what degree is unknown)
  • More than likely not compatible with other farming mods, would encourage you to avoid any that overwrite vanilla mechanics
  • B41.78+ Single Player / Multiplayer Compatible
  • You can influence mechanics directly through sandbox settings
  • Will require the Moodle Framework for core features to work





I appreciate your interest in my mod, please don't forget to rate it. If you feel especially inclined, donating a coffee[ko-fi.com] goes a long way for me.

[ko-fi.com]

Other workshops by me:



Credits
This mod has come to fruition due the wonderful grace of supporters and the Project Apocalypse Community[discord.com],

thank you CollectableCat, Ghost Recon, ChiefBacon, A_Secret_Lizard, Combo, Javi-Juice, Altah, Ulamog, Jagata, Presage, ADC1987, Saltyminx, Zero1st, Vernage, Wild, Zeter, NeonScreams, and OwenFlory.

Of course nothing would be possible without this game so thank you The Indie Stone
My deepest gratitude goes to bikinihorst who set aside time and energy to build an amazing Farming Framework that allows crops in this mod to grow safely + for directly assisting me with code, cleanup, and optimization to
get it functional for more people.


Originally posted by author:
Do not copy, modify, redistribute, or repackage this mod without explicit permission from the creator. This includes on or off of steam, within another mod or modpack, or a different modified version. This item can be published on Steam only through an account with the name Mackus103.

If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.
© 2022-2023 Mackus103

Workshop ID: 2923439994
Mod ID: MoreSmokes
Mod ID: MoreSmokesEasyPacking
Popular Discussions View All (10)
77
23 Nov, 2024 @ 11:39am
PINNED: Bugs / Issues
Mackus103
41
30 Dec, 2024 @ 4:04pm
PINNED: Suggestions and General Feedback
Mackus103
16
11 Nov, 2024 @ 8:50am
PINNED: Translations
Mackus103
339 Comments
CosmicGirl 5 hours ago 
Eagerly awaiting this update!
kawaii bats 6 Jan @ 6:46am 
its a pretty big mod guys u gon hav to wait
Bonnyamaro 5 Jan @ 5:48am 
i need smoke weed in b42, pls
hayato 3 Jan @ 6:34pm 
B42 PLSSSS BROO
basileus 3 Jan @ 3:35pm 
update for B42 please!
MechaCockZilla 30 Dec, 2024 @ 7:01am 
:cherrypie:I'm aware many are hopping for B42- but understand it's in the "unstable" - and not offically "stable" per Indie Stone. With how the B42 update messes with many of the differing water, farming and other mechanics- it will take time to update mods such as this. Be patient, for Ryan's works is always the best to look forward to- just have patience.
Risenvalor 29 Dec, 2024 @ 11:33pm 
b42 pleasse
D0GF00D 23 Dec, 2024 @ 9:27pm 
pls update for B42
Azure Moonlight 23 Dec, 2024 @ 8:02pm 
Guys the farming system is all new and I bet there's a lot to do to make this mod work on B42. Just wait.
wpterra 23 Dec, 2024 @ 6:27pm 
B42 pleaaase