Rain World

Rain World

379 ratings
Dev Console
7
4
4
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
831.966 KB
19 Jan, 2023 @ 12:49pm
19 Mar @ 12:18pm
13 Change Notes ( view )

Subscribe to download
Dev Console

Description
Adds an extensible in-game command console to Rain World inspired by the Source engine.
Find the full list of commands on GitHub: https://github.com/SlimeCubed/DevConsole/wiki/Built-In-Commands
Popular Discussions View All (15)
2
22 Sep @ 1:11am
command to stop rain?
chasicles
24
3
4 Sep @ 4:50am
(July 2023) How to spawn specific ID's Instructions
🦌🦌🦌🦌🦌🦌🦌🦌
1
25 Jun @ 9:39pm
bug reports because i couldnt see one called bug reports
Irida
248 Comments
blofer the sky guy 1 Oct @ 12:01pm 
how do you even open it
kaithefoxx23 29 Sep @ 5:44pm 
im trying to spawn a slugpup with a specific ID, but when i type it in, it doesnt spawn in the right pup what do i do
cool epik gamer 29 Sep @ 1:58pm 
how to open the console?
macrowave gaming 28 Sep @ 12:20pm 
nvm i found the item id on the wiki after some digging
macrowave gaming 28 Sep @ 12:17pm 
can i use this to spawn specific lore pearls? i dont really want to cheat but im doing pearls as artificer and the exterior pearl seems to just be permanently gone for some reason, yes i do have that remix setting to bring it back but its just not there, it might be my saves bugging out but idk
SkyeWint 18 Sep @ 12:04pm 
1) Is there a way to execute a command at a pos which uses relative coordinates compared to a given entity? For example, at <room,type=FlyLure,relX=100,relY=50> spawn Fly to spawn a batfly at 50 units above and 100 units to the right of the selected batnip (similar to how the move command has x and y velocity parameters).

2) Can you execute a command that selects multiple entities simultaneously, or is there a way to iterate through a list of selected entities using something like the repeat command? For example, stun 40 room,Fly,multi to stun all batflies in the room for 1 full second.

3) Is there a way to cause objects like spears, grenades, firecrackers, singularity bombs, etc to act as though they were thrown with a given force? (Whether as an argument in the spawn or spawn_raw commands or using another command like move or stun )
psylus13 17 Sep @ 12:04pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOBYY
▄░▐░░░▄▄░█░▀▀ ░░COPY AND PASTE HIM
▀█▌░░░▄░▀█▀░▀ ░░ SO HE CAN TAKE
░░░░░░░▄▄▐▌▄▄░░░ OVER THE
░░░░░░░▀███▀█░▄░░ WORKSHOP.
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
I just need this to spawn in slugnpc 0013 who has 5.57 aggression.
EliTheRuptured 12 Sep @ 9:53pm 
is it possible to spawn iterator puppets such as Pebbles or Moon? If so, how?
GamerGirlA 4 Sep @ 4:53am 
gamefreezes when i try to spawn slugnpc or slugpups (help)