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The laser is spawned but look to be stopped in the chamber, maybe due to the fact there is 3D inside the barrel which is blocking the signal. Plus sometimes (with smaller caliber) the laser beem is larger than the barrel itself.
To make it more efficient, and avoid issue, could you correct your script by spawning the laser at GunEnd (instead of GunBeg memory) and use the inverted vector gunend to gunbeg to obtain the correct laser direction.
With this solution as GunEnd is 99% of the time set at the end of the gun barrel, it avoids 3D issue with laser spawning but blocked in the chamber.
Thanks in advance and have nice christmas holidays !