Stellaris

Stellaris

274 ratings
Additional Vanilla Buildings - Unofficial
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File Size
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19.409 MB
10 Jan, 2023 @ 12:07pm
30 May @ 11:45am
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Additional Vanilla Buildings - Unofficial

Description



Additional Vanilla Buildings (AVB) provide even more buildings than vanilla game which enchance the economy in almost every area. For example AVB let you build tier 6 capital or build tier 5 alloy/civilian factory. Also mod provide a more technologies increasing basic resources.
Compatible with 3.12.1
Mod version: 1.6.4

Compatibility with other mods
You can find them here


  • More Orbital Rings Buildings
  • Modularity Buildings
  • Virtual Planetary Server

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[github.com]
Popular Discussions View All (3)
142
9 Jun @ 7:51am
Appearing Issues
half god
22
2 May @ 4:28am
Questions
half god
0
18 Feb, 2023 @ 10:18am
Buildings Ideas
half god
367 Comments
frostdillicus 29 May @ 7:52pm 
I think I found the issue. Will post in the bug thread.
frostdillicus 29 May @ 10:51am 
Or maybe it is just my game? The files show that there should only be 3, but for some reason in my game there are 7.
frostdillicus 29 May @ 10:47am 
Something a bit funky going on with Power Plants. First level gives 2 Technician Jobs, 2nd 7, 3rd 4.
half god  [author] 29 May @ 3:24am 
I check and I forgot to add those files into mod before uploading. They are still on my desktop I will fix it. Sorry
Beathoven 28 May @ 8:31am 
something doesnt seems to be right with the loca files. i play german and there is only syntax names. when i copy paste the english files to german and change the english to german and magicaly works. havent found the issiue, even tried france, no luck.
half god  [author] 26 May @ 2:57pm 
Ye the tooltip is suspicious. I will change it to be less confusing.
samsockeater 26 May @ 2:54pm 
fair enough, reason i thought it could be a bug was because the tool-tip for the upgrade said it needed a capital building that the planet had, don't poke the code but updates do like breaking things so figured it could be due to that
half god  [author] 26 May @ 2:47pm 
Resort Space Elevator only allow upgrade buildings until T4 (mostly). Commercial Gigaplexes required T5 capital. It's balance purpose. I agree that's annoying on resort world.
samsockeater 26 May @ 2:23pm 
resort space elevator isn't being acknowledged by commercial buildings refusing to let commercial gigaplexes be upgraded because they refuse to recognise it's existence

possibly related issue the habitat executive nexus upgrade doesn't allow buildings/decisions that require habitat system control for upgrades to be upgrade, i say possibly related because both seem to involve a capital building upgrade not behaving/being noticed by the planet itself

updated the mod a few hours ago when i relaunched the game and the fortresses are fixed so cheers for that, doing a virtual run and the upgraded buildings really help with conserving colony count
half god  [author] 26 May @ 5:50am 
Fixed fortress jobs. Added loc files. Have a good time!